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Terrain too bright [UNSOLVED]

Posted: Wed Dec 31, 2008 2:22 pm
by MileHighGuy
well i just made my first swbf1 map and.. it looks like cheese, the textures i used look way too bright ingame.
ze pic

Image

ingame pic

Image

i looked at rends's help thread but the link went to something in a different language..
can anyone help?

Re: Terrain too bright [UNSLOVED]

Posted: Wed Dec 31, 2008 2:27 pm
by breakdown
Try overlaying it with a darkish color in the color panel, it should make it a bit darker. I'd try it on a little test area though, not somehwere you are going to be using for the map (So it doesn't ruin the map, possibly)

Re: Terrain too bright [UNSOLVED]

Posted: Wed Dec 31, 2008 2:41 pm
by MileHighGuy
well that kind of worked the area around the player is still really bright

Image

Re: Terrain too bright [UNSOLVED]

Posted: Wed Dec 31, 2008 3:09 pm
by Mac
It could be just your shadows and lighting settings in-game. Try changing the lighting around in Zeroeditor.

Re: Terrain too bright [UNSOLVED]

Posted: Wed Dec 31, 2008 3:18 pm
by MileHighGuy
Where in the zeroeditor do you edit light? i dont see a lighting tab. could it be the sky causing the brightness?
Edit: i changed the ingame lighting settings and it did nothing
Edit Again: i changed the sky and it didnt help. can someone help me?
Edit Again : happy 2009 :wink:
EDit # 4: ive heard this is a result of cusom sides and will not happen when stock sides are used, is this true?

Re: Terrain too bright [UNSOLVED]

Posted: Sun Jan 18, 2009 10:48 pm
by MileHighGuy
ive heard this is a result of cusom sides and will not happen when stock sides are used, is this true?

Re: Terrain too bright [UNSOLVED]

Posted: Mon Jan 19, 2009 12:24 am
by MasterFang1
sides shouldn't effect your terrain at all...

Re: Terrain too bright [UNSOLVED]

Posted: Tue Jan 20, 2009 12:14 pm
by ANDEWEGET
on a snowball fight map on filefront i had this problem, too. but the terrain around me got black...(think because of ati grafics,offtopic: on nvidia its white. same thing on non textured things ingame, ati: black, nvidia: white). try it with stock sides

Re: Terrain too bright [UNSOLVED]

Posted: Wed Jan 21, 2009 1:54 am
by Laserblast
It's been a while since I messed around with ground colors, but have you tried messing around in the color tab? In particular, the color fill background/foreground. I seem to recall I used that to fix such problems. However, since it has been some time, I suggest being sure that you can change it back....

Re: Terrain too bright [UNSOLVED]

Posted: Thu Jan 22, 2009 12:43 am
by MileHighGuy
@ laserblast
MileHighGuy wrote:well that kind of worked the area around the player is still really bright

Image
Thanks for the help but ive tried that and it didnt work exactly, the area around the player is still bright
Ill try again on a test map later when im not busy

Re: Terrain too bright [UNSOLVED]

Posted: Thu Jan 22, 2009 4:01 am
by Laserblast
Rargh. Somehow, I forgot that message earlier in the thread. Sorry about that one.

In any case, it's blatantly a contrast between foreground and background, but I am not entirely sure what could cause the difference. I know I ran into the bright ground part before, but it's been some years since then (I like tweaking sides more than maps). If I think of anything (and remember to try it when I have spare time), I will try to use it to cause the problem on one of my own maps. Without the map to toy with, I will just go backwards ;).

Re: Terrain too bright [UNSOLVED]

Posted: Fri Jan 23, 2009 9:57 pm
by MileHighGuy
@ andeweget and laserblast i colored the terrain's forground and backround darker and tested with stock sides but i got the same results. theres still a circle of light around the player

i will try editing the texture itself and see what happens

Re: Terrain too bright [UNSOLVED]

Posted: Tue Jan 27, 2009 8:21 pm
by EraOfDesann
Have you altered the sky file at all?

Re: Terrain too bright [UNSOLVED]

Posted: Tue Jan 27, 2009 9:28 pm
by MileHighGuy
yes i changed it to the yavin sky but the ground stayed bright

Re: Terrain too bright [UNSOLVED]

Posted: Tue Jan 27, 2009 11:24 pm
by EraOfDesann
Try switching the Terrain Quality to "Low" in your video settings. I noticed the same thing on a few custom maps I was playing and that seemed to solve it.

Re: Terrain too bright [UNSOLVED]

Posted: Sat Jan 31, 2009 4:55 am
by dresh
Don't do anything to your graphics you shouldn't need to. I think sorting problems out by changing how your system displays is lame. you may as well be told to turn your monitor brightness down to solve the bright terrain problem. Just cos you can view it how you want it to look doesn't mean anyone else using it sees it the same way, if the map is done right you wont have these problems...dont take shortcuts! I'm working on the same problem so as soon as I have a 'real' solution I'll post! Someone else also mentioned black around the player....to my knowledge it is because people are leaving out the texture detail (bump tga) in the base layer when first painting the terrain (real basic fundamentals)!