Re: Msh and Textures
Posted: Wed Apr 08, 2009 3:45 pm
Sure. The first one is rep_inf_gree.odf:
Note: He is using the rep_inf_ep3trooper because that works, (I think, testing it now)
The second is the defualt one:
There's both.
EDIT: Whenever I munge my map, it never actually comes up with with munging the msh, it doesn't appear on the list of things that have munged. I was guessing it just didnt show it when it munged an msh, but maybe not. Is this helpful, or relevant in any way?
EDIT2: I'm going to try doing a manual clean. Not sure if it will work, but it's worth a try, to try and get it to munge the msh. I will post back later. Please post soon if you know what is wrong though.
Hidden/Spoiler:
The second is the defualt one:
Hidden/Spoiler:
EDIT: Whenever I munge my map, it never actually comes up with with munging the msh, it doesn't appear on the list of things that have munged. I was guessing it just didnt show it when it munged an msh, but maybe not. Is this helpful, or relevant in any way?
EDIT2: I'm going to try doing a manual clean. Not sure if it will work, but it's worth a try, to try and get it to munge the msh. I will post back later. Please post soon if you know what is wrong though.