Re: Unconventional Weapon Ideas
Posted: Fri Jan 15, 2010 7:26 pm
yes so you just add it to every lua in your side mod, not that difficult.
1,2- Red Faction.Knightfire2201 wrote:Here's some suggestions(pretty much all stolen from TimeSplitters, Red Faction, and Halo):
1 Rail Driver: a 1 shot kill sniper rifle that can shoot through walls. But has ammo capicty/reload time of a rocket launcher.
2 Mag-Charger: a lesser powered version of the above, except with larger clip, more ammo, faster reload. (possibly pistol ignoring collision gemotry?) you could make it stun veichles/droids on the basis that it's electromagnetic.
3 Needler: a gun that has a clip about the size of precision pistol, but can be shot single-shot or rapid fire by holding the trigger. The rounds are automaticly homing, and a few seconds after they hit, they explode. Each does very little damage, to balance it.
4 Injector: A gun that shoots tranqulizer darts, except the tranqulizer makees peoples screens blur/shake, and then possibly explode.![]()
5 Time Disruption grenade: a grenade that, instead of doing damage, "slows time". not sure how this would be done, though.
6 randomness: a gun that instead of shooting out an ordinance, creates a flag that says "Bang". Priceless.![]()
A cookie if you can guess which weapons are based off of which game.
Knightfire2201 wrote:Here's some suggestions(pretty much all stolen from TimeSplitters, Red Faction, and Halo):
Rail Driver: a 1 shot kill sniper rifle that can shoot through walls. But has ammo capicty/reload time of a rocket launcher. -Most modern sniper rifles/sniper rifles in many games are capable of this without the reload time (in fact the most powerful of the bunch I have seen is semi-auto little to no recoil one hit kill and shoots through most surfaces Barrett sniper rifle is the example), so it isn't really unconventional, and shooting through walls is not be possible in bf2, shooting through units is, so it's semi-possible
Mag-Charger: a lesser powered version of the above, except with larger clip, more ammo, faster reload. (possibly pistol ignoring collision gemotry?) you could make it stun veichles/droids on the basis that it's electromagnetic. -Somewhat unconventional, stunning vehicles and droids not sure if it's possible but I think it is, and what is "possibly pistol ignoring collision geometry?"?
Needler: a gun that has a clip about the size of precision pistol, but can be shot single-shot or rapid fire by holding the trigger. The rounds are automaticly homing, and a few seconds after they hit, they explode. Each does very little damage, to balance it. -Perfectly possible and quite unconventional
Injector: A gun that shoots tranqulizer darts, except the tranqulizer makees peoples screens blur/shake, and then possibly explode.-Again perfectly possible and slightly unconventional
Time Disruption grenade: a grenade that, instead of doing damage, "slows time". not sure how this would be done, though. -Not possible, and I believe stated many times before
randomness: a gun that instead of shooting out an ordinance, creates a flag that says "Bang". Priceless.![]()
-I think that would be very effective in combat
![]()
A cookie if you can guess which weapons are based off of which game.
bobfinkl wrote:Knightfire2201 wrote:Here's some suggestions(pretty much all stolen from TimeSplitters, Red Faction, and Halo):
Rail Driver: a 1 shot kill sniper rifle that can shoot through walls. But has ammo capicty/reload time of a rocket launcher. -Most modern sniper rifles/sniper rifles in many games are capable of this without the reload time (in fact the most powerful of the bunch I have seen is semi-auto little to no recoil one hit kill and shoots through most surfaces Barrett sniper rifle is the example), so it isn't really unconventional, and shooting through walls is not be possible in bf2, shooting through units is, so it's semi-possiblehmmmm.. I thought I read somewhere that you could make weapons ignore the collision geometry of the walls... I also meant every wall, not just one-two thin walls.
Mag-Charger: a lesser powered version of the above, except with larger clip, more ammo, faster reload. (possibly pistol ignoring collision gemotry?) you could make it stun veichles/droids on the basis that it's electromagnetic. -Somewhat unconventional, stunning vehicles and droids not sure if it's possible but I think it is, and what is "possibly pistol ignoring collision geometry?"?a gun that does pistol damage, but shoots throught walls.
Time Disruption grenade: a grenade that, instead of doing damage, "slows time". not sure how this would be done, though. -Not possible, and I believe stated many times beforeDarn it. That would be pretty useful..
4 out of 6. Close, but no cookie for you.destructo_bot wrote:
1,2- Red Faction.1=right2=wrong-'s from 'Splitters
3-Haloyep
4-Definetley not RF, and not Halo, but I can't remember this being in 'Splitters either... then again, it was a long time ago. I'm gonna guess original idea?nope-from 'Splitters
5-Ratchet and Clank: A Crcak in Time ^^ ...or 'Splitters'Splitters=right
6-That would be incredible in Halo, too bad they never thought to include itAnother original idea, I think.
Which will cause issues with all bullets shooting through walls.Fiodis wrote:You can model walls that have unti and vehicle collision but lack ordance collision. You can't make ordances themselves go through walls on their own.
Knightfire2201 wrote:bobfinkl wrote:Knightfire2201 wrote:Here's some suggestions(pretty much all stolen from TimeSplitters, Red Faction, and Halo):
Rail Driver: a 1 shot kill sniper rifle that can shoot through walls. But has ammo capicty/reload time of a rocket launcher. -Most modern sniper rifles/sniper rifles in many games are capable of this without the reload time (in fact the most powerful of the bunch I have seen is semi-auto little to no recoil one hit kill and shoots through most surfaces Barrett sniper rifle is the example), so it isn't really unconventional, and shooting through walls is not be possible in bf2, shooting through units is, so it's semi-possiblehmmmm.. I thought I read somewhere that you could make weapons ignore the collision geometry of the walls... I also meant every wall, not just one-two thin walls. I never said how thin of a wall you need for regular sniper rifles, and to state it now you need a very thick wall to stop a sniper bullet
Number 1/2 is definetley in RF -http://www.youtube.com/watch?v=ErJPp2DCyp8Knightfire2201 wrote:bobfinkl wrote:Knightfire2201 wrote:Here's some suggestions(pretty much all stolen from TimeSplitters, Red Faction, and Halo):
Rail Driver: a 1 shot kill sniper rifle that can shoot through walls. But has ammo capicty/reload time of a rocket launcher. -Most modern sniper rifles/sniper rifles in many games are capable of this without the reload time (in fact the most powerful of the bunch I have seen is semi-auto little to no recoil one hit kill and shoots through most surfaces Barrett sniper rifle is the example), so it isn't really unconventional, and shooting through walls is not be possible in bf2, shooting through units is, so it's semi-possiblehmmmm.. I thought I read somewhere that you could make weapons ignore the collision geometry of the walls... I also meant every wall, not just one-two thin walls.
Mag-Charger: a lesser powered version of the above, except with larger clip, more ammo, faster reload. (possibly pistol ignoring collision gemotry?) you could make it stun veichles/droids on the basis that it's electromagnetic. -Somewhat unconventional, stunning vehicles and droids not sure if it's possible but I think it is, and what is "possibly pistol ignoring collision geometry?"?a gun that does pistol damage, but shoots throught walls.
Time Disruption grenade: a grenade that, instead of doing damage, "slows time". not sure how this would be done, though. -Not possible, and I believe stated many times beforeDarn it. That would be pretty useful..
4 out of 6. Close, but no cookie for you.destructo_bot wrote:
1,2- Red Faction.1=right2=wrong-'s from 'Splitters
3-Haloyep
4-Definetley not RF, and not Halo, but I can't remember this being in 'Splitters either... then again, it was a long time ago. I'm gonna guess original idea?nope-from 'Splitters
5-Ratchet and Clank: A Crcak in Time ^^ ...or 'Splitters'Splitters=right
6-That would be incredible in Halo, too bad they never thought to include itAnother original idea, I think.
The idea for #2 came from TimeSplitters 3, but Red Faction may have something like it. I've only ever played the first one.destructo_bot wrote:Number 1/2 is definetley in RF -http://www.youtube.com/watch?v=ErJPp2DCyp8Knightfire2201 wrote:bobfinkl wrote:Knightfire2201 wrote:Here's some suggestions(pretty much all stolen from TimeSplitters, Red Faction, and Halo):
Rail Driver: a 1 shot kill sniper rifle that can shoot through walls. But has ammo capicty/reload time of a rocket launcher. -Most modern sniper rifles/sniper rifles in many games are capable of this without the reload time (in fact the most powerful of the bunch I have seen is semi-auto little to no recoil one hit kill and shoots through most surfaces Barrett sniper rifle is the example), so it isn't really unconventional, and shooting through walls is not be possible in bf2, shooting through units is, so it's semi-possiblehmmmm.. I thought I read somewhere that you could make weapons ignore the collision geometry of the walls... I also meant every wall, not just one-two thin walls.
Mag-Charger: a lesser powered version of the above, except with larger clip, more ammo, faster reload. (possibly pistol ignoring collision gemotry?) you could make it stun veichles/droids on the basis that it's electromagnetic. -Somewhat unconventional, stunning vehicles and droids not sure if it's possible but I think it is, and what is "possibly pistol ignoring collision geometry?"?a gun that does pistol damage, but shoots throught walls.
Time Disruption grenade: a grenade that, instead of doing damage, "slows time". not sure how this would be done, though. -Not possible, and I believe stated many times beforeDarn it. That would be pretty useful..
4 out of 6. Close, but no cookie for you.destructo_bot wrote:
1,2- Red Faction.1=right2=wrong-'s from 'Splitters
3-Haloyep
4-Definetley not RF, and not Halo, but I can't remember this being in 'Splitters either... then again, it was a long time ago. I'm gonna guess original idea?nope-from 'Splitters
5-Ratchet and Clank: A Crcak in Time ^^ ...or 'Splitters'Splitters=right
6-That would be incredible in Halo, too bad they never thought to include itAnother original idea, I think.