Hi guys,
Just a quick question: How do you move the individual nodes of a boundary in Zeroedit? I can move the whole boundary, and adjust it's width and depth, but I want to move each node and adjust the exact dimensions of it, to tailor it to my map a bit better. Thanks!
Rip
Quick question
Moderator: Moderators
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Rippentuck
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Rippentuck
Hi Fred,
I did put in another boundary, to narrow the playable area more than I get the original boundary to do. But now I'm able to go all the way out to the extra "unused" boundary without getting the "leaving the battlefield" message. In other words, wherever the new boundary is outside of the original boundary, the new one seems to become the outside limit to which you can go.
I can try to play around with this some more, but I take it there is no way to move individual nodes of a boundary? I've checked the documentation for it.
Rip
I did put in another boundary, to narrow the playable area more than I get the original boundary to do. But now I'm able to go all the way out to the extra "unused" boundary without getting the "leaving the battlefield" message. In other words, wherever the new boundary is outside of the original boundary, the new one seems to become the outside limit to which you can go.
I can try to play around with this some more, but I take it there is no way to move individual nodes of a boundary? I've checked the documentation for it.
Rip
