Scale models up [Solved]

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jojo3450
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Scale models up [Solved]

Post by jojo3450 »

so hello I downloaded terrian cutters and I followed this tutorial http://www.gametoast.com/viewtopic.php?p=278959#p278959 and I wanted to scale up a Cuttercly.msh so i made a Cuttercly.msh.option and I put this in it
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[code]-scale 100.0
-GameObjectClass -GeometryScale = 100.0[/code]
and it did not work what did I do wrong it doesnt change in zero editor thanks for help :cpu:
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Anakin
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Re: scale models up

Post by Anakin »

-scale 1.0 means original size
-scale 2.0 -> double size
-scale 0.5 -> half size
....

I hope this helps you
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Re: scale models up

Post by thelegend »

Ah and don'tforget to add:

Code: Select all

GeometryScale = 100.0
Below the Properties line in your odf file of the cutter.
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Anakin
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Re: scale models up

Post by Anakin »

You won't need that when you did the msh option thing. For me it works without the odf changes.
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Re: scale models up

Post by thelegend »

Yes..but to see the scaled model in zeroeditor he has to change the odf line.
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Anakin
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Re: scale models up

Post by Anakin »

Oh yes that's right. But i don't think he'll add the fusion cutter to an map (or maybe he will, so than you need to edit the odf file, too.)
jojo3450
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Re: scale models up

Post by jojo3450 »

thanks it helped :bowdown:
hunpeter12
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Re: scale models up

Post by hunpeter12 »

Anakin wrote:Oh yes that's right. But i don't think he'll add the fusion cutter to an map (or maybe he will, so than you need to edit the odf file, too.)
He was talking about a TERRAIN cutter model.
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Re: scale models up

Post by Anakin »

Oops
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