Background/Ground/Sky-Textures affecting Unit-Textures?
Posted: Wed Feb 23, 2011 1:39 pm
Hello there,
I was digging out a greenbox map I've made like a few years ago as I might have a use for it, but I'm having a slight problem with the Unit Textures.
Here you got a short video: http://de.xfire.com/video/41a5da/
They seem to get somehow affected by their surroundings, ending up with a greenish shade on their skins. But I wan't to have the Clone Troopers to wear their clean plain white armors without that effect of green. Can anyone give me a hint on whatever might cause this colorings? Thanks in advance.
I was digging out a greenbox map I've made like a few years ago as I might have a use for it, but I'm having a slight problem with the Unit Textures.
Here you got a short video: http://de.xfire.com/video/41a5da/
They seem to get somehow affected by their surroundings, ending up with a greenish shade on their skins. But I wan't to have the Clone Troopers to wear their clean plain white armors without that effect of green. Can anyone give me a hint on whatever might cause this colorings? Thanks in advance.