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runtime Error then crash
Posted: Mon Jul 20, 2009 7:14 pm
by MileHighGuy
so i was spamming a modified orbital strike and then i got this error then my game crashed
there is the error

Re: runtime Error then crash
Posted: Tue Jul 21, 2009 3:14 am
by Pelt
It might be more helpful if you could post the changes you made to the .ODF file. Or maybe the engine just can't take triggering that many explosions at a time...
Re: runtime Error then crash
Posted: Tue Jul 21, 2009 3:25 am
by -_-
Spamming orbital strikes can do that. The game engine is getting over strained. As far as I know, there are no fixes. (Well, you can stop spamming orbital strikes)
Re: runtime Error then crash
Posted: Tue Jul 21, 2009 7:57 am
by Teancum
-_- wrote:Spamming orbital strikes can do that. The game engine is getting over strained. As far as I know, there are no fixes. (Well, you can stop spamming orbital strikes)
Yep, that's a LOT of ordnance coming down, and very likely the reason orbital strikes got cut from the game.
Re: runtime Error then crash
Posted: Tue Jul 21, 2009 9:39 am
by MileHighGuy
ok thanks, if i made the shot delay bigger would it help? (between each orbital strike salvo)
Re: runtime Error then crash
Posted: Tue Jul 21, 2009 4:15 pm
by -_-
MileHighGuy wrote:ok thanks, if i made the shot delay bigger would it help? (between each orbital strike salvo)
It's a short-term solution. It'll just take a bit longer before it crashes your game.