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custom music : big .lvl size!

Posted: Sat Jan 03, 2009 1:36 pm
by ryukaji
I followed Mavs tut on adding custom music and i even did renaming everything to sfx. So i ended up getting a sfx.lvl and putting it in addon modID sound folder and changed the .lua but now there is absolutely no music and i didnt get any errors about it anywhere, just warnings in the BF1 munge:
Hidden/Spoiler:
soundflmunge.exe : Warning : Files line 2 and 3 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_middle
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 4 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_middle02
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 5 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_end
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 6 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_start
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 7 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_middle
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 8 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_middle02
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 9 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_end
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 3 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_middle
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 4 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_middle02
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 5 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_end
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 6 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_start
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 7 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_middle
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 8 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_middle02
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 9 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_end
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
... whats wrong?

Re: custom music

Posted: Sat Jan 03, 2009 2:45 pm
by Aman/Pinguin
Soundwarnings don't matter. We need other informations. :wink:

Re: custom music

Posted: Sat Jan 03, 2009 4:37 pm
by ryukaji
Aman/Pinguin wrote:Soundwarnings don't matter. We need other informations. :wink:
like what?

Re: custom music

Posted: Sat Jan 03, 2009 8:12 pm
by ryukaji
ok so ive followed vyses and it worked....almost. I went in the game and the music was playing but it sounded... not so good. it had almost an echo to it and just a low quality sound to it. Whats going on?

EDIT: nevermind i listened further into the mix and i guess it was just the first track that had this problem so i guess i got a bad file for the first song cause the rest is all good! so yayz i has custom muzics!!


but is there any way to only use one stream cause the lvl is twice its size because i had to duplicate the music.wav to get it to work.