custom music : big .lvl size!
Posted: Sat Jan 03, 2009 1:36 pm
by ryukaji
I followed Mavs tut on adding custom music and i even did renaming everything to sfx. So i ended up getting a sfx.lvl and putting it in addon modID sound folder and changed the .lua but now there is absolutely no music and i didnt get any errors about it anywhere, just warnings in the BF1 munge:
... whats wrong?
Hidden/Spoiler:
soundflmunge.exe : Warning : Files line 2 and 3 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_middle
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 4 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_middle02
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 5 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_end
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 6 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_start
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 7 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_middle
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 8 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_middle02
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 9 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_end
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 3 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_middle
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 4 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_middle02
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 5 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_end
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 6 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_start
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 7 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_middle
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 8 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_middle02
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 9 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_end
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 4 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_middle02
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 5 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_end
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 6 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_start
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 7 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_middle
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 8 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_middle02
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 9 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_end
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 3 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_middle
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 4 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_middle02
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 5 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias cis_kam_amb_end
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 6 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_start
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 7 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_middle
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 8 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_middle02
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm
soundflmunge.exe : Warning : Files line 2 and 9 reference the same source file Streams\music1.wav. cis_kam_amb_start will alias rep_kam_amb_end
- while munging C:\BFBuilder\DataSFX\Sound\worlds\SFX\sfxcw_music.stm