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Do Jetpacks added to units in XSI need hardpoints? [Solved]

Posted: Mon Jul 26, 2010 5:03 pm
by fiddler_on_the_roof
for adding jetpacks to units in XSI, is there a special hp_* that you need where the jet effect should be? or can you make any hp_* there , and add a line in the lua like

Code: Select all

JetEffectAttachPoint   = hp_*

Re: Jetpacks

Posted: Mon Jul 26, 2010 5:11 pm
by AQT
You have to edit the jetpack effect in Particle Editor so that it lines up where you want it to with the model. Or edit the model to line up with the effect. There are no ODF parameters for jetpack effects other than:

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JetEffect = "[insert .fx name]"

Re: Jetpacks

Posted: Mon Jul 26, 2010 6:35 pm
by fiddler_on_the_roof
ok, thanks