What should be in a ship?

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Post Reply
Splat
Private Second Class
Posts: 74
Joined: Mon Oct 20, 2008 4:10 pm

What should be in a ship?

Post by Splat »

Ok, im makeing a ship:
Hidden/Spoiler:
Image
i am just wondering what all i should put in and on it (turrets, control room, ect.) This ship is basicly going to be the map, with a senario like the ship has been borded and bla bla bla. So does anyone have any ideas for rooms or stuff i could add to the ship?

someting like this:
Hidden/Spoiler:
Image
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: What should be in a ship?

Post by Maveritchell »

It's your design, there's nothing that "should" or "should not" be there. If you're planning on making a mostly-interior map (especially if it's just the one ship), turrets don't serve any purpose other than novelty, as I would imagine most of the action is inside.

If you're looking for ideas specifically, there are lots of games that have spaceship-interior levels (and who may be viewable on Youtube). Battlefront 2 has a couple of these itself (Death Star, Tantive), and they're worth looking at for inspiration.

And please don't doublepost. I edited your new post back into your first one - in the future please just update your original post.
Tygr
Corporal
Corporal
Posts: 150
Joined: Mon Aug 25, 2008 1:11 pm

Re: What should be in a ship?

Post by Tygr »

You know what would be awesome? Making it reconfigurable! Make it have holes and things for the bridge, hangers, and turrets, but then have the interior components modular, so you can decide which to have in that map.

I love the ship, BTW!
User avatar
jango
Command Sergeant Major
Command Sergeant Major
Posts: 272
Joined: Mon Jan 19, 2009 8:05 pm
Projects :: too many
Games I'm Playing :: Black Ops
Location: A galaxy far far away...

Re: What should be in a ship?

Post by jango »

a control room would be good, a shield generator room, barracks, weapon room.
Post Reply