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yavin trees

Posted: Wed Apr 19, 2006 8:57 pm
by squipple
I'm adding in yavin trees (yav_prop_leaftree.odf) to ZE and it attaches yav_prop_leafpatch.odf
In that odf, it references hoth_prop_grass.msh, which I can't find anywhere in the assets. The result is that my trees have blank white planes on them where leaves should be
I searched the forums, and Darth Derkie had this issue back in SWBF1, but no answer was ever posted. Anyone ever find this msh, or find a solution for this?

RE: yavin trees

Posted: Wed Apr 19, 2006 9:32 pm
by Captain_Mazda
Good question. I had the same problem when trying to build the forest for Anor City. I resorted to using Endor flora which worked out perfectly. Coniferous trees fit better with the "ancient" theme :)

RE: yavin trees

Posted: Wed Apr 19, 2006 10:04 pm
by squipple
The endor leaf trees reference the same thing. I'll probably end up using other trees as well