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Posted: Tue Oct 11, 2005 5:18 pm
by Alpha
I did. I will also reskin the models when I can and add gunships. I have also added a Trade Federation Core ship into it with a command post inside.

Posted: Tue Oct 11, 2005 5:22 pm
by Kaos4
This map is sounding better and better! I think you should finish it. I can't wait for you to release all your current maps!

Posted: Wed Oct 12, 2005 8:45 pm
by OOM-9
Apologies all around... sorry about the hold up on the side file.

Will be created right now :)

Sorry for the hold up... got distracted modding BF2 and was enthrawlled in learning 3ds Max and assorted accessories.

Will have it done by tonight, I want the UTAPUA map asap :)

Tell me how you want them sent... e-mail? YouSendIt, someother way?

Posted: Thu Oct 13, 2005 12:16 pm
by Alpha
Email, plz. [email protected]. Glad to see you're back, I got addicted to BFII for a while, too. :P I'm gonna try and edit textures for the buildings today. :D Off-hand anyone know what textures the Kamino buildings use?

Posted: Thu Oct 13, 2005 1:07 pm
by Leviathan
Just look at the Targa files (*.TGA) which are present into "BFBuilder\Assets\Shipped Worlds\Kamino\MSH" and "BFBuilder\Assets\Shipped Worlds\Kamino\World1"...

Posted: Thu Oct 13, 2005 1:14 pm
by Alpha
Done. All the kamino objects are retextured and I changed the Vehicle Droid so he's a better color. I might make him orange to match the troops later...

Posted: Thu Oct 13, 2005 1:36 pm
by Bobafett16
so is there a release date? this keeps getting better and better!!!

Posted: Thu Oct 13, 2005 4:04 pm
by Blackrider
vehicle droid? what vehicle droid? Oh can we get some screenshots. ONe were a bunch of gunships coming in would be very cool

Posted: Thu Oct 13, 2005 7:53 pm
by OOM-9
Battlefield 2 = pwn

I am already working on a full conversion for BF2

Don't know if I will mod SWBF2 or even buy it... kinda dissapointed by the beta *shrug*

Posted: Thu Oct 13, 2005 8:58 pm
by Alpha
I'm going to try and add gunships, but I've had a heap of trouble adding them in the past. Annoying, really.

Posted: Thu Oct 13, 2005 9:52 pm
by Teancum
What sort of problems? I had problems with sounds. I did find a workaround, though if you need help.

Also -- my web space still stands open.

Posted: Thu Oct 13, 2005 10:33 pm
by Alpha
The LUA in BFBuilder Pro makes it difficult, b/c none of the tutorials pertain to that LUA, and it's EXTREMELY different than the standard one.

Posted: Thu Oct 13, 2005 11:34 pm
by Teancum
The CW mission lua?

Posted: Fri Oct 14, 2005 12:34 pm
by Alpha
Yes.

Posted: Fri Oct 14, 2005 12:57 pm
by Teancum
I can help if you'd like. I've used them before using Pro.

Posted: Fri Oct 14, 2005 1:08 pm
by Alpha
I don't know how to add vehicles to it. I added the REQ name where it is supposed to go, but when I'm supposed to add the EntityFlyer part, I dont' know what to put and where to put it.

Posted: Fri Oct 14, 2005 2:06 pm
by Guest
Alpha
Hurry, please! Soon there will be SWB2.

Posted: Fri Oct 14, 2005 3:28 pm
by Bobafett16
haste make waist,lol still "hurry" tho i can't wait for the release!

Posted: Fri Oct 14, 2005 4:50 pm
by Alpha
I know, I know. This is an outdoor Utapau battle though, it's different than the one in BF2. Any help with the vehicles would be appreciated.

Posted: Fri Oct 14, 2005 4:58 pm
by Teancum
PM me Alpha. I can help with vehicles... What does the SPTest say about the Gunship? Does it even spawn?