GRR i cant get anything to work
if only i can get the object to work.
im trying to get a charred door to work in my world. it wont explode when i shoot it.
i want to make it similar to a grate or an object that must be destroyed to pass.
if i can get the information i would be extremely grate-ful. lol. grate - ful.
my latest and largest mod problem
Moderator: Moderators
-
shade...
-
Koolaid7g
- Rebel Sergeant

- Posts: 218
- Joined: Wed Mar 01, 2006 4:14 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Contact:
RE: my latest and largest mod problem
You need to change your object's .odf to look like this:
[GameObjectClass]
ClassLabel = "destructablebuilding"
GeometryName = "(your .msh's name).msh"
[Properties]
GeometryName = "(your .msh's name)"
FoleyFXGroup = "stone_foley"
ExplosionName = "com_inf_rechargedroid_exp"
MaxHealth = 500
[GameObjectClass]
ClassLabel = "destructablebuilding"
GeometryName = "(your .msh's name).msh"
[Properties]
GeometryName = "(your .msh's name)"
FoleyFXGroup = "stone_foley"
ExplosionName = "com_inf_rechargedroid_exp"
MaxHealth = 500
-
-_-
- Gametoast Staff

- Posts: 2678
- Joined: Sat May 07, 2005 1:22 pm
-
Elmo
- Field Commander

- Posts: 962
- Joined: Wed Nov 08, 2006 5:13 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
-
shade...
