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Problems with munging existing space worlds

Posted: Tue Feb 18, 2014 5:43 pm
by AnthonyBF2
When I go into zero editor and change anything in any of the existing space worlds (Etc; space tatooine), then munge, I get an error I do not understand. I have not encountered this before and cannot find much solution in old forums.

Here's a copy of the PC_MungeLog

ERROR[levelpack spa9.req]:Expecting bracket, but none was found.
File : munged\pc\spa9.terrain.req(1)...

ucft <--
ERROR[levelpack spa9.req]:Expecting bracket, but none was found.
File : munged\pc\spa9.terrain.req(1)...

ucft <--
[continuing]
2 Errors 0 Warnings

ERROR[levelpack spa9.req]:Expecting bracket, but none was found.
File : munged\pc\spa9.terrain.req(1)...

ucft <--
ERROR[levelpack spa9.req]:Expecting bracket, but none was found.
File : munged\pc\spa9.terrain.req(1)...

ucft <--
[continuing]
2 Errors 0 Warnings


Any insight here will be greatly appreciated.

EDIT: after the munge completes, presents the errors, I go to data_*** and into _LVL_PC / SPA and see a spa9.req and a 3mb file labled spa9.lvl

I know this incorrect as in all the other space files are around 50 mb.

Also the .req contains nothing but "ucft"

I've never got this problem re-creating any existing non-space map.

Re: problems with munging existing space worlds

Posted: Wed Feb 19, 2014 1:43 am
by AceMastermind
Did it work before you made any changes in ZE? Try replacing the resaved .ter file with a copy of the original and see if it works. I've never tried editing an existing space map so I can't really give any advice here.