Polis Massa problem [Solved]

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nobody3
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Polis Massa problem [Solved]

Post by nobody3 »

I'm having problem with polis massa(stock map), basically it's the only map where my Frames per second go around 10-15, I tried to scale down some .tga textures of it but it didn't help, also the frame drops only happen in certain parts of map (I think its something outside but im not sure)

Does anyone have any idea why this happens only in this map? Can I scale down something else than just .tga's in MSH and world1 folders? Thanks
Last edited by nobody3 on Tue Nov 19, 2013 6:00 pm, edited 1 time in total.
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Zapattack1234
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Re: Polis Massa problem

Post by Zapattack1234 »

The lag on the outside of the map may be caused by the sudden rise in view distance, and try reinstalling your graphics card that might fix the low fps
nobody3
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Re: Polis Massa problem

Post by nobody3 »

Here are 2 screenshots of it, I figured out when the frame drops happen, it's when I look up, I'm not sure why though, maybe the space is too far or something I dont know

looking down (37fps)
Hidden/Spoiler:
Image
looking up (7fps-lol)
Hidden/Spoiler:
Image
Zapattack1234 wrote:The lag on the outside of the map may be caused by the sudden rise in view distance, and try reinstalling your graphics card that might fix the low fps
I actually did that already, I'm posting this in modding section because there may be something I can do like scale some tga or decrease view distance? dont know

by the way I'm already playing on everything on low settings, including resolution and lod and vod on 1
Marth8880
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Re: Polis Massa problem

Post by Marth8880 »

I wouldn't be surprised if the fog clouds have anything to do with it.
nobody3
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Re: Polis Massa problem

Post by nobody3 »

Marth8880 wrote:I wouldn't be surprised if the fog clouds have anything to do with it.
Is there anything I can do? Do the "fog clouds" have specific .tga I could scale down/remove ? thanks

EDIT
yeah it was the mist, just had to delete it, solved
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