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Fixing missing weapons with 1.2

Posted: Mon Oct 06, 2008 9:44 am
by YTGTangerine
Dur, another error in my mod. This time I think it has something to do with missing geometries, but I am not sure. The Republic weapons in my mod cease to be visible (save the Clone Commander). I have the 1.2 patch installed. How can I fix the invisible weapons ( I tried copying weap meshes from the assets)?

Re: Fixing missing weapons with 1.2

Posted: Tue Oct 07, 2008 6:39 am
by Silas
could you post the error log? more details are needed for any help to be given. Please say your problem a little more clearly and post the log. That'll help

Re: Fixing missing weapons with 1.2

Posted: Tue Oct 07, 2008 9:10 am
by YTGTangerine
Sorry, I was in a rush and forgot to post it. I'll get it soon.