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1.3 unofficial patch source?
Posted: Thu Feb 06, 2014 10:01 am
by nobody3
Does anyone know how to make it so when you're at unit selection screen, mouse cursor default location is on "SPAWN" button? I saw this in 1.3 patch I think but I dont like other things in it so I guess I need to see it's source to figure this out... unless anyone knows how to do this? Thank you
Re: 1.3 unofficial patch source?
Posted: Thu Feb 06, 2014 10:46 am
by Anakin
i would also like to get the source of 1.3 patch
Re: 1.3 unofficial patch source?
Posted: Thu Feb 06, 2014 11:42 am
by Marth8880
The source was sadly lost in a hard drive crash, sorry.

Re: 1.3 unofficial patch source?
Posted: Thu Feb 06, 2014 5:18 pm
by Anakin

a big loss.
Re: 1.3 unofficial patch source?
Posted: Wed Feb 19, 2014 1:02 am
by [RDH]Zerted
A very big loss. It basically halted all my SWBF2 mods and I never recovered.
A few people had asked for some scripts before I lost everything and those still exist. My website is offline as I donated that computer and haven't setup another one yet and this laptop doesn't have any SWBF2 stuff on it so I can't upload them now.
The surviving source code includes all the fake console commands and a bunch of helper functions for things like displaying Lua tables or changing properties on groups of units. Most of the shell changes from after the FC Mod were lost.
mouse cursor default location is on "SPAWN" button
v1.3 doesn't do anything to the unit select screen. I tired to, but that screen is handled differently by the exe compared to all the others and I couldn't get the changes to work. v1.3 does add shortcut keys to the team selection menu. I always liked early spawning then doing something really stupid and crazy before everyone else spawned.
What are the things you don't like?
Re: 1.3 unofficial patch source?
Posted: Wed Feb 19, 2014 9:00 pm
by nobody3
well I like the original skins,hud (i noticed the health bar was changed) and some other things which I forgot now but anyway
Im sure I saw that shortcut thing somewhere, do you know how would I do that?
And about the unit selection screen, there is a map where you choose command post to spawn, but when playing on lower resolution than 800x600 then I cant choose a CP, guess it doesnt fit the screen or something. Is that in .exe too?
Re: 1.3 unofficial patch source?
Posted: Thu Feb 20, 2014 5:07 am
by Anakin
that's an interesting question. I have a simular problem with the HUD and different resolution. Is there a way do load different hud files on different resolutions??
Re: 1.3 unofficial patch source?
Posted: Thu Feb 27, 2014 1:53 pm
by [RDH]Zerted
nobody3 wrote:And about the unit selection screen, there is a map where you choose command post to spawn, but when playing on lower resolution than 800x600 then I cant choose a CP, guess it doesnt fit the screen or something. Is that in .exe too?
If you can take a screenshot of that, reinstall SWBF2 without v1.3 and take another screenshot, then check if they're different. If they are, please post both screenshots and a bug report in the released v1.3 thread here on gametoast. I no longer have SWBF2 installed so I can't check that and thus need the screenshots.
You can restore the original HUD. When installing v1.3 r129, look for the HUD checkbox. If you're using v1.3 with the menu.bat install, upgrade to r129 or rerun menu.bat and select the HUD option.
My website is back online so the recovered code is here:
http://zerted.getmyip.com/swbf2/res/SWB ... dSource.7z
The v1.3 r129 source map is here:
http://zerted.getmyip.com/swbf2/res/SWB ... Map.tar.7z
The v1.3 r129 installer is here:
http://zerted.getmyip.com/swbf2/res/SWB ... %20129.exe
All my released SWBF2 assets are here:
http://zerted.getmyip.com/swbf2.xhtml
Re: 1.3 unofficial patch source?
Posted: Sun Mar 02, 2014 7:08 am
by nobody3
I didn't mean that it only happens on v1.3 but on normal swbf2 game 1.0