Hello there! 2 questions i got. Terrible sry if any of these were already answered.
1. I placed objects in ZE and munge, but once i test it after i munged it none of hte objects appear ingame.
2. Simple really. If i want Ep2 clones all i have to do is go to the lua and change all, but hte commander from Ep3 to Ep2. right?
Thanks in Advance!
Few Modding questions
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Moving_Target
- Master Bounty Hunter

- Posts: 1670
- Joined: Sat Oct 22, 2005 10:16 pm
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Squirrel7Hunter
do u know about odf. and msh. files?
and for the ep2 clones, make sure you change then in both spots in the lua.
ReadDataFile("dc:SIDE\\new.lvl",
--"new_inf_ep3_rifleman",
"rep_inf_ep3_rocketeer",
"rep_inf_ep3_engineer",
"rep_inf_ep3_sniper",
"rep_walk_atte",
"rep_walk_atxt",
"rep_hero_obiwan",
"rep_inf_ep2_marine",
"rep_inf_ep3_jettrooper")
here and.....
rep = {
team = REP,
units = 105,
reinforcements = 1500,
--soldier = { "new_inf_ep3_rifleman",1, 25},
assault = { "rep_inf_ep3_rocketeer",1, 25},
engineer = { "rep_inf_ep3_engineer",1, 15},
sniper = { "rep_inf_ep3_sniper",1, 20},
officer = { "rep_inf_ep2_marine",1, 20},
special = { "rep_inf_ep3_jettrooper",1, 15},
here
and for the ep2 clones, make sure you change then in both spots in the lua.
ReadDataFile("dc:SIDE\\new.lvl",
--"new_inf_ep3_rifleman",
"rep_inf_ep3_rocketeer",
"rep_inf_ep3_engineer",
"rep_inf_ep3_sniper",
"rep_walk_atte",
"rep_walk_atxt",
"rep_hero_obiwan",
"rep_inf_ep2_marine",
"rep_inf_ep3_jettrooper")
here and.....
rep = {
team = REP,
units = 105,
reinforcements = 1500,
--soldier = { "new_inf_ep3_rifleman",1, 25},
assault = { "rep_inf_ep3_rocketeer",1, 25},
engineer = { "rep_inf_ep3_engineer",1, 15},
sniper = { "rep_inf_ep3_sniper",1, 20},
officer = { "rep_inf_ep2_marine",1, 20},
special = { "rep_inf_ep3_jettrooper",1, 15},
here
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Moving_Target
- Master Bounty Hunter

- Posts: 1670
- Joined: Sat Oct 22, 2005 10:16 pm
- Location: Here
