Anyone care to give even more help to a new modder
Changing Explosions
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- Blade
- Captain

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Changing Explosions
Once again, I need help
. I want to change the Emperor's Air to Ground move, so that instead of the Normal electric-looking explosion, it has the explosion of a time bomb. I tried simply changing the odf from the normal effect to com_weap_inf_thermaldetonator_exp... sidious's effect simply disappears. doesnt crash the game or anything, just isn't there.
Anyone care to give even more help to a new modder
Anyone care to give even more help to a new modder
-
MandeRek
- Sith Master

- Posts: 2766
- Joined: Tue Oct 02, 2007 10:51 am
- Projects :: Battlefront Zer0
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Re: Changing Explosions
Sure!
The saber odf calls out for the explosion. Don't call out a new explosion file, just change the effect from inside! See in the timebomb line what it is, and paste that in the saber-explosion.
With the thing you did, i don't see why it shouldn't work, maybe you forgot to add the odf to the side?
An errorlog would help!
The saber odf calls out for the explosion. Don't call out a new explosion file, just change the effect from inside! See in the timebomb line what it is, and paste that in the saber-explosion.
With the thing you did, i don't see why it shouldn't work, maybe you forgot to add the odf to the side?
An errorlog would help!
- Blade
- Captain

- Posts: 496
- Joined: Fri Apr 04, 2008 11:02 pm
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Re: Changing Explosions
The error log had 0 errors and warnings, and by the changing the saber log, that just means to go into Side/imp/odf/sidioussaber and change the explosion properties to the explosion properties for a timebomb, right?
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MandeRek
- Sith Master

- Posts: 2766
- Joined: Tue Oct 02, 2007 10:51 am
- Projects :: Battlefront Zer0
- xbox live or psn: No gamertag set
- Location: Ghosting around GT
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Re: Changing Explosions
Get the default sides, so start from the beginning/reset the changes you've made. Now open 'imp_weap_hero_sidious_exp.odf', and press ctrl+a. Delete it. Copy the below lines, paste them in, save and munge, and enjoy!
(make sure it uses the imp side btw!!)
Code: Select all
[ExplosionClass]
ClassParent = "com_weap_inf_timebomb_exp"
[Properties]
