Re: The Dark Times
Posted: Sat Apr 18, 2009 11:20 pm
Mav, did you model the Slave 1 cockpit? Or did someone else?
BTW, I have to say that Hoth Wave mode is my favorite.
BTW, I have to say that Hoth Wave mode is my favorite.
I'm pretty sure the cockpit is from the shipped A-wing.H_BOMB wrote:Mav, did you model the Slave 1 cockpit? Or did someone else?
BTW, I have to say that Hoth Wave mode is my favorite.
Maveritchell wrote:The way my space heroes work is this: The hero vehicles are only available to the heroes, and heroes can only use hero vehicles.
Hey, don't complain because you're not used to it yet. There's more to playing it than just spamming the block key, and yes, everyone has a finisher. Some characters have harder finishers to use (Maris, Vader) but make up for it in other ways.Fiodis wrote:I suppose that will be up to Mav. We can all hope.
I have to say I like it, a lot, but it was a bit worse than what I was expecting. For a few of the heroes, it's somewhat hard to time the combo right to fit in the Finisher, and spam-hitting the block key for the light attack gets a little....tiring. Maybe it would've been better if you just held the key instead of hitting it over and over?
Plus, does Maris Brood have a force finisher? They're kinda tricky to get on some of the heros, but I got them on all the saber-users I could find, except her.
I have to agree with Mav' on that one. At first I thought the system seemed a little awkward and couldn't last very long as a hero, but by the time I'd played around a bit more and gotten used to it, I was able to last longer as a hero in this mod than as heroes from the shipped game.Maveritchell wrote:Hey, don't complain because you're not used to it yet. There's more to playing it than just spamming the block key, and yes, everyone has a finisher. Some characters have harder finishers to use (Maris, Vader) but make up for it in other ways.Fiodis wrote:I suppose that will be up to Mav. We can all hope.
I have to say I like it, a lot, but it was a bit worse than what I was expecting. For a few of the heroes, it's somewhat hard to time the combo right to fit in the Finisher, and spam-hitting the block key for the light attack gets a little....tiring. Maybe it would've been better if you just held the key instead of hitting it over and over?
Plus, does Maris Brood have a force finisher? They're kinda tricky to get on some of the heros, but I got them on all the saber-users I could find, except her.
The word you're looking for is not "worse," it's "less-familiar."
Started waves, actually. The blue number shows what wave you're on and the red number shows progress towards your "hidden" objective (the prerequisite for unlocking the seventh wave). The red number is number of teammates' lives left in Hoth and Kamino wave.masterfaa wrote:Those are not lives,but finished waves.
Thanks for correcting me,the mod is awsome(like everyone knows)Maveritchell wrote:Started waves, actually. The blue number shows what wave you're on and the red number shows progress towards your "hidden" objective (the prerequisite for unlocking the seventh wave). The red number is number of teammates' lives left in Hoth and Kamino wave.masterfaa wrote:Those are not lives,but finished waves.
Ah, okay, that makes sense. I think I remember you mentioning that in the WIP thread now.Maveritchell wrote:Started waves, actually. The blue number shows what wave you're on and the red number shows progress towards your "hidden" objective (the prerequisite for unlocking the seventh wave). The red number is number of teammates' lives left in Hoth and Kamino wave.masterfaa wrote:Those are not lives,but finished waves.
If you run up to him and use the "follow me" command it becomes much easier. Then you have a strong AI partner (because he still has all his hero weapons).masterfaa wrote:Thanks for correcting me,the mod is awsome(like everyone knows)
I hate Bail Organa.He always dies on felucia![]()