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Re: The Dark Times

Posted: Sat Apr 18, 2009 11:20 pm
by H_BOMB
Mav, did you model the Slave 1 cockpit? Or did someone else?

BTW, I have to say that Hoth Wave mode is my favorite.

Re: The Dark Times

Posted: Sat Apr 18, 2009 11:22 pm
by Eggman
H_BOMB wrote:Mav, did you model the Slave 1 cockpit? Or did someone else?

BTW, I have to say that Hoth Wave mode is my favorite.
I'm pretty sure the cockpit is from the shipped A-wing.

Re: The Dark Times

Posted: Sat Apr 18, 2009 11:55 pm
by H_BOMB
Wait, shipped A-wing cockpits?

Is it one of those secret modtools things? Like it didn't make it into the final game?

Re: The Dark Times

Posted: Sun Apr 19, 2009 12:14 am
by AQT
Yeah, the A-Wing cockpit (along with other the cockpit views for vehicles and flyers) was cut from the final game but was included with the mod tools.

Re: The Dark Times

Posted: Sun Apr 19, 2009 12:37 am
by H_BOMB
That's cool, I'm surprised how little people use it in mods.

Oh, and here's a cool pic I took while playing Wave on Kamino.
This happens a lot...
Hidden/Spoiler:
Image

Re: The Dark Times

Posted: Sun Apr 19, 2009 2:18 am
by Nova Hawk
Lol, reminds me of PotC: At World's End where the pirates are trying to escape from Singapore and a company of E.I.C troops shoot another pirate who's trying to run but doesn't succeed. Sorry to get off topic. :)

On topic: Let me use this quote from Get Smart "Hahah! I'm so happy! This is the happiest day of my life!" 8)

Here's two pics I took of Team Dogfight:
Hidden/Spoiler:
[attachment=1]TIE Advanced.jpg[/attachment][attachment=0]Slave I.jpg[/attachment]

Re: The Dark Times

Posted: Sun Apr 19, 2009 2:46 am
by Dom380
no cool screens from me just here to say this is a awesome mod and did mav ever set up that server?

Re: The Dark Times

Posted: Sun Apr 19, 2009 3:00 am
by mikesh
Hi I've got a problem. When i try to get in Millenium falcon or Slave I, trooper will get in and immidiately jump off the ship. Can anybody help me with this?

Re: The Dark Times

Posted: Sun Apr 19, 2009 3:05 am
by Frisbeetarian
Maveritchell wrote:The way my space heroes work is this: The hero vehicles are only available to the heroes, and heroes can only use hero vehicles.

Re: The Dark Times

Posted: Sun Apr 19, 2009 3:06 am
by Dom380
dang frisbeetarian got there first

Re: The Dark Times

Posted: Sun Apr 19, 2009 4:52 am
by B.I.G_Cookie
I have a question, will you release your assets?

Re: The Dark Times

Posted: Sun Apr 19, 2009 10:35 am
by Fiodis
I suppose that will be up to Mav. We can all hope.

I have to say I like it, a lot, but it was a bit worse than what I was expecting. For a few of the heroes, it's somewhat hard to time the combo right to fit in the Finisher, and spam-hitting the block key for the light attack gets a little....tiring. Maybe it would've been better if you just held the key instead of hitting it over and over?

Plus, does Maris Brood have a force finisher? They're kinda tricky to get on some of the heros, but I got them on all the saber-users I could find, except her.

Re: The Dark Times

Posted: Sun Apr 19, 2009 10:43 am
by Maveritchell
Fiodis wrote:I suppose that will be up to Mav. We can all hope.

I have to say I like it, a lot, but it was a bit worse than what I was expecting. For a few of the heroes, it's somewhat hard to time the combo right to fit in the Finisher, and spam-hitting the block key for the light attack gets a little....tiring. Maybe it would've been better if you just held the key instead of hitting it over and over?

Plus, does Maris Brood have a force finisher? They're kinda tricky to get on some of the heros, but I got them on all the saber-users I could find, except her.
Hey, don't complain because you're not used to it yet. There's more to playing it than just spamming the block key, and yes, everyone has a finisher. Some characters have harder finishers to use (Maris, Vader) but make up for it in other ways.

The word you're looking for is not "worse," it's "less-familiar."

Re: The Dark Times

Posted: Sun Apr 19, 2009 10:51 am
by Eggman
Maveritchell wrote:
Fiodis wrote:I suppose that will be up to Mav. We can all hope.

I have to say I like it, a lot, but it was a bit worse than what I was expecting. For a few of the heroes, it's somewhat hard to time the combo right to fit in the Finisher, and spam-hitting the block key for the light attack gets a little....tiring. Maybe it would've been better if you just held the key instead of hitting it over and over?

Plus, does Maris Brood have a force finisher? They're kinda tricky to get on some of the heros, but I got them on all the saber-users I could find, except her.
Hey, don't complain because you're not used to it yet. There's more to playing it than just spamming the block key, and yes, everyone has a finisher. Some characters have harder finishers to use (Maris, Vader) but make up for it in other ways.

The word you're looking for is not "worse," it's "less-familiar."
I have to agree with Mav' on that one. At first I thought the system seemed a little awkward and couldn't last very long as a hero, but by the time I'd played around a bit more and gotten used to it, I was able to last longer as a hero in this mod than as heroes from the shipped game.

Unrelated to what I just said there, but I forgot to mention before that I love the new laser impact effects (and all the new effects, for that matter).

EDIT: One thing I noticed when playing wave mode - as I progress through waves, my reinforcement count goes up, so I should have more lives, right? But even if i have, say, five lives, as soon as I die once the defeat message comes up. Am I doing something wrong, or is it meant to be just one life the entire match?

Re: The Dark Times

Posted: Sun Apr 19, 2009 10:55 am
by Fluffy_the_ic
Yeah, I noticed that too...

Re: The Dark Times

Posted: Sun Apr 19, 2009 11:01 am
by masterfaa
Those are not lives,but finished waves.

Re: The Dark Times

Posted: Sun Apr 19, 2009 11:04 am
by Maveritchell
masterfaa wrote:Those are not lives,but finished waves.
Started waves, actually. The blue number shows what wave you're on and the red number shows progress towards your "hidden" objective (the prerequisite for unlocking the seventh wave). The red number is number of teammates' lives left in Hoth and Kamino wave.

Re: The Dark Times

Posted: Sun Apr 19, 2009 11:10 am
by masterfaa
Maveritchell wrote:
masterfaa wrote:Those are not lives,but finished waves.
Started waves, actually. The blue number shows what wave you're on and the red number shows progress towards your "hidden" objective (the prerequisite for unlocking the seventh wave). The red number is number of teammates' lives left in Hoth and Kamino wave.
Thanks for correcting me,the mod is awsome(like everyone knows)
I hate Bail Organa.He always dies on felucia :x :faint:

Re: The Dark Times

Posted: Sun Apr 19, 2009 11:31 am
by Eggman
Maveritchell wrote:
masterfaa wrote:Those are not lives,but finished waves.
Started waves, actually. The blue number shows what wave you're on and the red number shows progress towards your "hidden" objective (the prerequisite for unlocking the seventh wave). The red number is number of teammates' lives left in Hoth and Kamino wave.
Ah, okay, that makes sense. I think I remember you mentioning that in the WIP thread now.

Re: The Dark Times

Posted: Sun Apr 19, 2009 11:32 am
by Maveritchell
masterfaa wrote:Thanks for correcting me,the mod is awsome(like everyone knows)
I hate Bail Organa.He always dies on felucia :x :faint:
If you run up to him and use the "follow me" command it becomes much easier. Then you have a strong AI partner (because he still has all his hero weapons).