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Posted: Wed Jun 14, 2006 6:57 pm
by Darth-Derkie
Posted: Wed Jun 14, 2006 8:01 pm
by Droideka88
Say is it possible if you can convert those boxes and crates into vehicles? Let me explain why.
You see models "classified" as "vehicles", much like the droideka, can be pushable. Give it a try whenever possible
Is Darth Maul in that map as a test or for an Assualt version of this map?
Posted: Thu Jun 15, 2006 2:49 am
by Darth-Derkie
No, that was just conquest. I won't have him in the final version

. If I made those boxes pushable, you would push a lot of boxes at the same time...
Posted: Thu Jun 15, 2006 4:59 am
by DeathRow
This looks like a great map! Cant wait for the release
Posted: Thu Jun 22, 2006 12:37 am
by jangoisbaddest
Protector_Pulch wrote:And : does anyone know yet whether corpses are possible ?
That's a very interesting idea. I think I might have someplace to start with it:
Make a new ODF file for a prop, then have the GeometryName be a gungan. I tried doing this for ordinance, and it didn't work, but maybe props will.
Posted: Sat Jul 01, 2006 6:13 pm
by Darth-Derkie
Posted: Sat Jul 01, 2006 6:49 pm
by Dabrowski
nice progress man.
one question. whats that building in the background of screenshot two?
or is that a secret

Posted: Sat Jul 01, 2006 7:10 pm
by xwingguy
Isn't that antenna the Polis Massa one? That thing doesn't have textures on the backside...
Posted: Sun Jul 02, 2006 12:31 am
by Protector_Pulch
Cool screenies, I love their atmosphere.
Some minor suggestions:
-a ep.3 skin for the Vulture, you can hardly see it now, that an advantage for the CIS
-an island in the water, only water is very boring
-with all Ordinary Clones being wiped out by Durge, I'd suggest a hunt mode with Obi-Wan, Anakin, an ARC and Master Glaive against
B-1's, SBD's, Asajj, Durge and Gungans.
PS: Afaik, Vyse is making a Durge model.
Posted: Sun Jul 02, 2006 8:08 am
by Darth-Derkie
Dabrowski wrote:nice progress man.
one question. whats that building in the background of screenshot two?
or is that a secret

It's from Polis Massa, I'll show a screenshot soon.
Protector_Pulch wrote:Cool screenies, I love their atmosphere.
Some minor suggestions:
-a ep.3 skin for the Vulture, you can hardly see it now, that an advantage for the CIS
-an island in the water, only water is very boring
-with all Ordinary Clones being wiped out by Durge, I'd suggest a hunt mode with Obi-Wan, Anakin, an ARC and Master Glaive against
B-1's, SBD's, Asajj, Durge and Gungans.
PS: Afaik, Vyse is making a Durge model.
Thanks for the suggestions. I added some small islands in the water. I'm not going to change the skin of the Vulture Droid, because this map is played a few months after the battle of Geonosis, and the ep3 Vultures didn't excist yet. The hunt mode you're talking about is actually a great idea

, but what is a B-1 ?
Edit: New screens

Posted: Sun Jul 02, 2006 9:50 am
by Ipodzanyman
I think it looks like Dantooine almost....
Good Job!
Posted: Sun Jul 02, 2006 10:22 am
by MasterSkywalker
Yesterday I found my comic book back of the Battle of Ohma D'un, it looked awesome. Btw. I can't wait to play as Durge (if you are able make the model of course

)
EDIT: Oops, did saw that Vyse was making a Durge model already.
B-1's are the "original" Battledroids from the Battle of Naboo, SBD's are referred as B-2 Battledroids.
Posted: Sun Jul 02, 2006 10:40 am
by Qdin
DD, if you need any dead clone Props, you know where you can find me...

Posted: Sun Jul 02, 2006 12:34 pm
by Blackdutchie
i know admins dont like me saying this but... AWSUM!
Posted: Sun Jul 02, 2006 1:52 pm
by MasterSkywalker
I noticed that some clones at the Battle of Ohma D'un also carried DC-15S Blaster Carbines, so will you include OOM-9's model or another DC-15S Carbine model in this map?
Posted: Sun Jul 02, 2006 8:09 pm
by STARWARSFREAK
Droideka88 wrote:What are those droids? Bio Droids?
For some reason their structure is kind of like a Super Battle Droid.
Droideka, those are SBDs, but their "heads" are sticking out. (No clue why.)
Posted: Mon Aug 28, 2006 5:25 pm
by Darth-Derkie
I haven't done much in the last month, but I have a version available for download to test it out. Look for bugs and things that could be added. The conquest modes are the ones that I worked on the most, so the other ones might not work.
I think the map is a little boring right now, but I'm looking for some advice.
http://www.yousendit.com/transfer.php?a ... 7C75F6DD51
Posted: Thu Aug 31, 2006 8:22 am
by ~*~Glitch_Master~*~
I think just a small amount of fog should be visable.Also great map so far but I dont think it really needs anything sides that
Posted: Sat Sep 16, 2006 4:11 pm
by Unkron
Ohh this map will be cool
good luck!
Posted: Tue Jan 30, 2007 8:26 am
by Lea-Nikkaya
i have been waiting fo rthis map for ages! you're great! it looks really cool.