Placing odf's
Moderator: Moderators
- Evman
- Corporal

- Posts: 156
- Joined: Sun Nov 21, 2010 11:31 pm
- Projects :: Kamino part 1 orbital attack
- xbox live or psn: GamerXEv
- Location: The Planet Reach
Placing odf's
I can put custom and the ones from the mod tools but they dont appear ingame. If somone would tell me why i would appreaciate it. NOTE i dont know complexed stuff about the tools.
- Firefang
- Major

- Posts: 518
- Joined: Mon Nov 15, 2010 8:55 pm
- Location: California
Re: Placing odf's
Are you refering to placing odf's into zeroeditor?
- Eggman
- Master Bounty Hunter

- Posts: 1516
- Joined: Mon Jul 16, 2007 1:30 pm
- Projects :: Battlefront Chronicles
- Location: Las Vegas
Re: Placing odf's
Then we can't really help you. Placing objects in a map is about as simple as it gets, so if you have trouble understanding that, I'd highly recommend taking the time to read through the documentation that came with the mod tools again. At the very least you'll need to know what .odf and .msh files are and how to munge your world and get it in-game - then we might be able to help you figure out what steps you're missing.Evman wrote:NOTE i dont know complexed stuff about the tools.
- Evman
- Corporal

- Posts: 156
- Joined: Sun Nov 21, 2010 11:31 pm
- Projects :: Kamino part 1 orbital attack
- xbox live or psn: GamerXEv
- Location: The Planet Reach
Re: Placing odf's
I KNOW how to place odfs and how to munge my world and play it! The odfs just dont appear in game. although they do appear in zero editor.
- Jendo7
- Sith

- Posts: 1304
- Joined: Wed Apr 01, 2009 6:37 pm
- Location: Cambridge, England.
- Contact:
Re: Placing odf's
You need the .odf's respective .msh, .tga, and .option files placed in the MSH folder, that resides in your worldsid folder.
