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Planar reflection render type working?
Posted: Tue Sep 15, 2015 5:54 pm
by Ginev
Hello guys.Can someone tell me is this Planar reflection render type working and if so how i can add it to my models?Thanks in advance.I know there is alot of topics about render types but no one ever did the Planar reflection.Please help.

Re: Planar reflection render type working?
Posted: Tue Sep 15, 2015 8:51 pm
by AceMastermind
You'll have to experiment with it, whether it actually works is another story.
My guess would be it works similar to how reflection regions do with models like dea1_bldg_falcon_hanger_Floor.msh.
Maybe this rendertype allows you to reflect objects without creating a mirrored version of them. I don't know. Give it a try and let us know what happens
The information on this page suggests it does work similar to using reflection regions and mirrored models.
http://www.bluevoid.com/opengl/sig00/ad ... de165.html
http://www.bluevoid.com/opengl/sig00/ad ... notes.html
EDIT
I wonder if it works like in this video:
https://www.youtube.com/watch?v=_Im9oX9dN14
that would be cool!

Re: Planar reflection render type working?
Posted: Wed Sep 16, 2015 3:50 am
by Ginev
Well for now nothing happen.I added the render type to a model and i surround it with reflection regions but nothing happen.I putted beneat him reflection region aswell but again nothing.I see only my soldier when i step inside the reflection region on the ground but i already know that

I was hoping that this will work the same way like with my soldier reflection but the vertical way but sadly...I dont know how this might be.Is someone even tryed this before?
EDIT:
I tryed so different ways and still nothing.Probably Pandemic did not have the time to finish this render type.
But why they put it with the other render types then?Only if Psychofred could answer this question
