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Terrain Munger Crash

Posted: Mon Feb 28, 2011 11:28 pm
by jango
i was munging my map when suddenly the terrainmunger stopped working. I never even changed the terrain though so what could cause it to crash?

Re: Terrain Munger Crash

Posted: Tue Mar 01, 2011 4:55 pm
by bamdur123
The terrain munger would not crash unless you edited the .ter file, or if it got corrupted somehow. you can keep tryign to munge but this is a way that will work


1.) copy your DATAwhatever folder somwhere,
2.) make a new DATAwhatever.
3.) copy over all of your old files EXCEPT whatever.ter

try that and munge

Re: Terrain Munger Crash

Posted: Fri Mar 04, 2011 1:45 pm
by jango
okay, I replaced the .ter file with a different one and now my map works great :thumbs: thanks. But now i have a different problem. I used the tunnel from swbf2 geonosis, but the terrain cutters in it are not working ingame. The terrain just goes right through and blocks the tunnel.

Re: Terrain Munger Crash

Posted: Fri Mar 04, 2011 4:29 pm
by bamdur123
In zeroeditor there iwll be PURPLE box around any collision thats a terrain cutter, if the terrain isnt near the box it wont cut the terrain, say ti was a small box in width, you would need to position it properly

Re: Terrain Munger Crash

Posted: Fri Mar 04, 2011 4:56 pm
by jango
I do have it postioned properly

Re: Terrain Munger Crash

Posted: Fri Mar 04, 2011 5:17 pm
by bamdur123
clean and munge, otherwise nto much more i can tell you

Re: Terrain Munger Crash

Posted: Sun Mar 06, 2011 10:58 am
by Ty294
Try adding the msh.option file for it. People have a tenency to underestimate the importance .options so I could be possible you forgot it and it's having an effect.