Page 7 of 12

Posted: Sat Aug 04, 2007 9:44 am
by REivEN
man that look's awesome :)

Posted: Sat Aug 04, 2007 9:58 pm
by Penguin
Update: I've decided what to put in the secret area xD Now I just have to make it all in XSI :/

Re: :: WIP 67% :: Ez'Shz: Sun'Ken

Posted: Sun Sep 02, 2007 9:49 pm
by Penguin
Update: Secret 'area' is 70% done, need to finish some models and LUA scripting xD
Hunt Mode is finished along with the hunt units/locals.
Localization is also done.
Assualt Mode arena is built, LUA has yet to be finished (adding the heroes etc)

PS: Mav, the secret won't be an Eta, but it will be something 100x better :P

EDIT: Things left to do,

- Finish sides, got about 67% of the units to copy and paste then do some quick skin and odf edits.
- Make 1-way CTF (WIll make it after sides are done, all I'll have to do is the LUA and a few objects for CTF)
- Make a mass of teleports so you can go between different mode areas to hunt the secret :P

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Sun Sep 02, 2007 10:05 pm
by -_-
*Noob-screams: I Mussst beeeetaaaaaa*

nvm. :P

Re: :: WIP 67% :: Ez'Shz: Sun'Ken

Posted: Mon Sep 03, 2007 5:14 am
by XxDepredationxX
Penguin wrote:the secret won't be an Eta, but it will be something 100x better :P
An Eta with wings? Oh wait, it already has wings. I hope its a submarine with endless "Boeing Bomb" style laser cannons XD

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Tue Sep 04, 2007 1:21 am
by Penguin
New Underwater Rocket trail and Engine effect:

Image

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Tue Sep 04, 2007 3:30 am
by Penguin
Update! More screens!

Image
Image
Image

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Tue Sep 04, 2007 4:02 am
by RAymo
oo looks pretty :P

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Tue Sep 04, 2007 6:33 am
by Penguin
Thanks :P

Working on the CIS sides now to balance the game for testing(50% with rep side, they all move slow so the standard CIS side just take all the CPs then kill off the slow reps lol)

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Tue Sep 04, 2007 9:51 am
by Maveritchell
Localized CPs? Nice touch. The engine effect is nice, too.

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Tue Sep 04, 2007 10:16 am
by Adjuntant_Reflex
very nice underwater effects,cant wait to download it!

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Tue Sep 04, 2007 1:01 pm
by Death_Commando
That is going to be one very cool map :mrgreen:

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Tue Sep 04, 2007 2:27 pm
by Hebes24
Very nice, Penguin! That rocket effect looks perfect.

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Wed Sep 05, 2007 6:18 am
by Penguin
Any ideas for force powers? I need some :P

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Wed Sep 05, 2007 6:56 am
by XxDepredationxX
Old Force Powers:
1) Force Orb
2) Force Crush

New Force Powers:
1) Force Combustion (http://starwars.wikia.com/wiki/Combustion) (Probably force crush with a different name)
2) Protection Bubble (Droideka shields perhaps...)
3) Electromegnetic Torpedo :shock: (http://starwars.wikia.com/wiki/Electromagnetic_Torpedo)
4) Kinetite (http://starwars.wikia.com/wiki/Kinetite)

Hope that helps. (900post?! Woo!)

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Wed Sep 05, 2007 6:59 am
by Penguin
I have the con pack Force Bubble/Orb already.
Like the idea of a 'Protection Bubble' :P can be a Hero power
Kinetite will be the villian version of the Force Bubble/Orb :P

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Wed Sep 05, 2007 7:05 am
by XxDepredationxX
Thanks. :D

I read through the whole Force powers page and some of the powers are just destructive light side powers renamed or vice-versa, but I'm interested in 'Electromegnetic Torpedo' :lol: *shooting grey trailed rockets out of the hand XD*

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Thu Sep 06, 2007 8:21 am
by Penguin
Was adding the CIS side today, got the 2 SBD's (Trooper and Heavy) and Engineer done, and after some playing of the Republic getting owned 0-600+ I realized there was a problem, turns out somehow the CIS SBD's somehow had a collision problem and only AoE damage could hurt them or good shots at their feet where the only collision was lol :/

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Thu Sep 06, 2007 9:33 pm
by RevanSithLord
Lol. That doesn't sound good... :shock:

Re: :: WIP 75% :: Ez'Shz: Sun'Ken

Posted: Thu Sep 06, 2007 9:42 pm
by Penguin
I copied the files from the assets so either it munged wrong or the -nocollision really did add no collision lol