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Rogue One: Imperial Sides MSH Assets

Posted: Wed Mar 01, 2017 4:41 pm
by Gogie
So; As I can assume others are working on Rogue One maps, here are my released MSH assets for my current map Scarif: Imperial Landing Zone.

As more files are added and more assets are completed I will be releasing them to ensure anyone else working on their maps can get content without too long of a wait.

This package Includes the Following Models:

Revised Stormtrooper Model (emp_inf_stormtrooper.msh)
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Imperial Shoretrooper Model (emp_inf_shoretrooper_1.msh)
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Imperial Shoretrooper Captain Model (emp_inf_shoretrooper_2.msh)
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Imperial Shoretrooper Squad Leader Model (emp_inf_shoretrooper_3.msh)
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Imperial Tie Pilot Model (emp_inf_tiepilot.msh)
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Imperial Tank Driver Model (emp_inf_tankdriver.msh)
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Imperial Ground Crew Model (emp_inf_groundcrew.msh)
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Imperial Death Trooper Model (emp_inf_deathtrooper.msh)
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Imperial Death Trooper (DT5537) Model (emp_inf_dt5537.msh)
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This has been uploaded temporarily to mediafire while I await Moddb link, I will update this when Moddb link launches.

Of SPECIAL NOTE: emp_inf_shoretrooper_3.msh has a cloth file attached you will need to make a cloth odf for this (the cloth mesh is the same name as the capes texture so just name your cloth .odf (emp_inf_shoretrooper3_cape))

Credits:

Pandemic for original models and model pieces on many of these models and for the original game / textures.

Myself (D.Onizaki on moddb; gogienator7 on Steam and Gogie on GT) for models and textures.

Enjoy and happy hunting.

once again I will update these sides as more fixes / weapons / the actual side is finished so stay tuned.

MEDIAFIRE LINK: https://www.mediafire.com/?j77o8b781lelvj2

Moddb Link: http://www.moddb.com/games/star-wars-ba ... -msh-files

Re: Rogue One: Imperial Sides MSH Assets

Posted: Wed Mar 01, 2017 4:53 pm
by Marth8880
These look great, Gogie! :thumbs:

Re: Rogue One: Imperial Sides MSH Assets

Posted: Wed Mar 01, 2017 5:51 pm
by Delta-1035
Thank you so much!

Re: Rogue One: Imperial Sides MSH Assets

Posted: Wed Mar 01, 2017 7:00 pm
by Kingpin
Thank you! These are amazing! Can't wait to use the Stormtrooper model :)

Re: Rogue One: Imperial Sides MSH Assets

Posted: Thu Mar 02, 2017 12:02 pm
by MikeTheBeast55
Awesome custom models you made Gogie! I love the way these models look in particular because of how shiny they are which does give me the impression they are new and "HD" models.

Re: Rogue One: Imperial Sides MSH Assets

Posted: Thu Mar 02, 2017 3:14 pm
by Gogie
thanks for the positive feedback everybody I have added the MODDB link to the bottom of the first post.

Re: Rogue One: Imperial Sides MSH Assets

Posted: Thu Mar 02, 2017 7:07 pm
by giftheck
Definitely some pretty detailed models there! I might suggest that you widen the lenses on the Stormtrooper helmet, and I think the TIE Pilot's helmet needs to be altered in the same vein as the Stormtrooper helmet as the stock version is too flat-looking IMO.

Re: Rogue One: Imperial Sides MSH Assets

Posted: Thu Mar 02, 2017 10:53 pm
by Gogie
ggctuk wrote:Definitely some pretty detailed models there! I might suggest that you widen the lenses on the Stormtrooper helmet, and I think the TIE Pilot's helmet needs to be altered in the same vein as the Stormtrooper helmet as the stock version is too flat-looking IMO.
I have to agree with both points; I'll fix these issues for when I release the full assets after the rebel sides are complete;

Re: Rogue One: Imperial Sides MSH Assets

Posted: Sat Mar 04, 2017 8:44 pm
by Deviss
wow great models :D !!

Re: Rogue One: Imperial Sides MSH Assets

Posted: Fri Mar 10, 2017 1:25 am
by SkinnyODST
I sense lots of Scarif maps in the making...

Re: Rogue One: Imperial Sides MSH Assets

Posted: Sat Apr 22, 2017 7:22 pm
by asdfjkl
Are the batons on the back of the ground crew able to be turned into weapons? I have the logic set up, I just need the geometry...

Re: Rogue One: Imperial Sides MSH Assets

Posted: Tue May 16, 2017 6:38 am
by RaveYoda
Holy Monkey balls!! This is just pure awesome!! Thank you!!

Re: Rogue One: Imperial Sides MSH Assets

Posted: Sun Jun 11, 2017 1:10 am
by EverlastingRoses
Ah, I'm a complete noob to adding assets to my custom maps/mods and such- which I still am.. But! Would I just so happen to have to hunt down a shoretrooper .odf? I'll keep looking around on the forums but I also wanted to ask here. :bowdown:

Edit: Just went over to your Moddb post of this and read that I would have to create my own, so nvm. I await the full release of your asset pack! :D