Bones in obj format

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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fiddler_on_the_roof
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Bones in obj format

Post by fiddler_on_the_roof »

i imported the grounddummy model with the bones into xsi 6, and then exported as .obj, because xsi 4.2 can't import the grounddummy model, but when i import the bones, only the bone_root and hp_fire and the clone mesh parts show up, but none of the other bones. how can i fix this?
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AceMastermind
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Re: bones in obj format

Post by AceMastermind »

fiddler_on_the_roof wrote:i imported the grounddummy model with the bones into xsi 6, and then exported as .obj...
Wavefront OBJ does not support nulls, bone chains, enveloping or weighting.
fiddler_on_the_roof wrote:...how can i fix this?
Download one of the 5.0 or greater Foundation trials and install the Pandemic Tools then drag n drop the emdl into any viewport and continue with your intended plans.
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