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Posted: Thu Aug 16, 2007 11:26 am
by AlvaroKamikaze
That was me hacking ur PC XD Hey it rimes.
Please someone make server that stays long with the map I WANT TO MULTIPLAYER IT XD

Posted: Thu Aug 16, 2007 12:05 pm
by Maveritchell
Wow, Rekubot and others who've proceeded past the "dice," congratulations. You've done the first part of the quest.

Once you find the next part, (you'll know it, cause it's somewhat out-of-the-way) be sure to look around. You might find a clue or something, but be warned, the clue won't last forever.

And yes, Rekubot, the glyphs are definitely destroyable for a reason.

Another tip, just in case you questers are having not enough time to search and didn't think to - set your reinforcement counts up high, that way the mission will last longer and you'll have more time to work.

One more tip. Remember what I wrote in the readme - this quest is primarily for Lightsiders, or Jedi.

Posted: Thu Aug 16, 2007 1:30 pm
by Syth
I finally found the "dice". The fact they move freaked me out at first, but I figured out you suppose to type in a code pretty easy. The first code I guessed was right too. I got to the cave, and that tablet is just tripped me out first because it disapeared. I know the answer to the tablet though, is this where the glph things take place?

Posted: Thu Aug 16, 2007 1:35 pm
by Maveritchell
Bingo. Congrats, Syth, I think you're the first onto the next (and last, although it's pretty lengthy) part of the quest. The answer to your pre-edit question ( ;) ) is "yes," but be warned, Jedi pick their battles and do not destroy without cause or purpose.

Oh, also, for those of you posting racetimes; when I race online I can usually finish with about 160 seconds left (the number under flag captures, or #points/10). That equates to a time of about 4:20, so if you can beat that, you can probably beat me. I'm not sure what my best is, though.

(Although like I say to anyone I race, I have had quite a lot of practice ;) )

Posted: Thu Aug 16, 2007 3:36 pm
by Hebes24
Is the server Up? What's it called?

Posted: Thu Aug 16, 2007 3:55 pm
by Syth
Yah! I did the quest! Cool award too, got some major pwnage. It was pretty lengthy at the end, had to go around the map and find right ones.

Posted: Thu Aug 16, 2007 5:17 pm
by AlvaroKamikaze
I can do in 4:00 with swoops not quit so fast with the other thanks with weapons.

Posted: Thu Aug 16, 2007 6:00 pm
by Maveritchell
Syth wrote:Yah! I did the quest! Cool award too, got some major pwnage. It was pretty lengthy at the end, had to go around the map and find right ones.
Congrats! Like the reward from Abraxas, you need your sound on to fully "enjoy" the award.

Posted: Thu Aug 16, 2007 6:06 pm
by IMP_COMMANDO
SWEET!!!! I have nothing more to say.

Posted: Thu Aug 16, 2007 7:41 pm
by timusafa
is there a clue that leads to the sequence for the "dice?" I just need a yes or no...


And one of my die won't... press, is that supposed to happen?

Posted: Thu Aug 16, 2007 7:54 pm
by Maveritchell
The only clue for the "dice" (lol, I always called them buttons, but dice fits well) is that you need to rely on SW trivia knowledge, as has been stated. However, if your dice are no longer pressing (they all stop pressing at once), then you've input the correct code.

Posted: Thu Aug 16, 2007 8:06 pm
by Caleb1117
Maveritchell wrote:The only clue for the "dice" (lol, I always called them buttons, but dice fits well) is that you need to rely on SW trivia knowledge, as has been stated. However, if your dice are no longer pressing (they all stop pressing at once), then you've input the correct code.
:?
I need to get my computer working again.
Even if its just to find out what the crud you all are talking about.

Posted: Thu Aug 16, 2007 8:16 pm
by timusafa
Wow, I think I'll go take an ice bath, pay off all my debts, play a game of sabacca tod loose, and give myself a swirly... Haha, the Dice! I just got it...

Boy, do I feel stupid :P

Posted: Thu Aug 16, 2007 8:54 pm
by Snork
Figured out the dice, found the cave, found the glyph, blew it up... What now?

I hope I didn't mess up!

Posted: Thu Aug 16, 2007 9:09 pm
by Maveritchell
Snork wrote:Figured out the dice, found the cave, found the glyph, blew it up... What now?

I hope I didn't mess up!
If you read the tablet, and knew where it came from, surely you didn't think there was just one tablet, lol? Go back.

And by the way - to anyone that finishes (and you'll have a pretty good idea when you finish), make sure you turn the sound on to fully experience the "reward." I promise it will make it more enjoyable. ;)

Posted: Thu Aug 16, 2007 9:15 pm
by Syth
Figured out the dice, found the cave, found the glyph, blew it up... What now?

I hope I didn't mess up!
If you did it right go back to the cave.

I was lucky i guessed right for the code the 1st time. its not that long, and not necessarily something to do with star wars though, more with George Lucas.

EDIT: Blah! Maveritchell beat me to it.
I had the sound on, and i noticed the award has sound, if thats what you mean

Posted: Thu Aug 16, 2007 9:22 pm
by Snork
I read them all.

I read the right one too. I will not divulge the contents of the tablet, but I know I got it. Am I supposed to blow any of them up?

Posted: Thu Aug 16, 2007 9:24 pm
by Maveritchell
Just a hint; there are 5 tablet clues. You return after each one.

Posted: Thu Aug 16, 2007 9:34 pm
by Snork
That helps a lot!

Anyway, I think for your next map you should make no sidequest, but have the whole map be puzzles and stuff. That would ROCK!!!!

Posted: Fri Aug 17, 2007 3:40 am
by lieutenantcoda
New Time!:

4:27

Points:

1529 points

EDIT

yipee! i've figured out the code! its all thnx to (i think) Syth for saying it was about George Lucas. that confirmed my answer. luckily i knew about the number before this. or it would have been a tough time to find it.

finding the glyph plates also helped, no matter what they said, it motivated me to find more.

unfortunately, i am at a dead end. i did everything until the final glyph in the cave, i didn't know what to do then :( .

still, it was nice to see the pieces fall together :D

now, for bugs on the Kotor conquest mode:

-the swordsmen should not be able to block anything by using a vibroblade due to no force abiltity. now, this may be some small thing but it is just weird to see those swordsmen block blaster bolts and Kreia's force powers like plague.

-designed for military combat, the military swoops should have a laser cannon model no matter what. the fire point can stay at the dummyroot.
but this is only when you have free time.

-some houses are floating.

Other:

-the swoop bike isn't just an ordinary transport vehicle, its more like a "run over guys" vehicle. and thats a tip.