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Posted: Sun Apr 30, 2006 4:27 am
by Guest
Penguin
can`t wait...
P.s. today? tommorow?
Posted: Sun Apr 30, 2006 10:36 am
by Guest
Penguin
Hello?!!
Posted: Sun Apr 30, 2006 12:07 pm
by Droid803
ok, so 99.9%....2 days is a while for 99%...I don't think it took that long to get from 1% to 2% lol...
Today? Tommorow?
Can't wait...(unless filefront decides not to cooperate)
Posted: Sun Apr 30, 2006 1:46 pm
by Foo4Everlong
Penquin is MOST LIKELY sleeping. Australia is 16 hours difference from the east coast US. It might be 15hrs now that daylight savings time is in effect. So expect that in a few hours Penquin will get up and HOPEFULLY finish her map today, Sunday April 30th for us in the US, Monday May 1st for Penquin in Australia. We can only hope, but I did see something about a possible April 30th release date. Keep your fingers crossed. I'm in the belief that modders should post in the "Work in Progress" section a couple of days to maybe a week before their release, because this waiting around stuff is very difficult, especially as you see more screens and movies. It gets exciting, but difficult to wait more than a month or more. And sometimes multiple months. Anyone agree? Later
Posted: Sun Apr 30, 2006 1:50 pm
by -_-
er...after reading about three pages, I figured out they were just repetitively asking when the map is going to be released..
Posted: Sun Apr 30, 2006 3:40 pm
by chief
i can't wait for this map but i woun't push,then it will be realeased i will download it
Posted: Sun Apr 30, 2006 6:21 pm
by Penguin
i will have it finished today. all i have to do is add some new weapons and a new person for the rebels ((new weapons is going to be the pistol and rocket launcher -.- found))
Posted: Sun Apr 30, 2006 6:32 pm
by YT-1300
awesome!!! i cant wait to download and play as the new magnaguard, and all those other new units you put in! this is gonna rock!!!

Posted: Sun Apr 30, 2006 6:36 pm
by EraOfDesann
I'm looking forward to it!
Posted: Sun Apr 30, 2006 6:47 pm
by JawaMan
Meh To! looks awesome!!
Posted: Sun Apr 30, 2006 7:01 pm
by Penguin
Off-Topic: awsome avater JawaMan
Posted: Sun Apr 30, 2006 7:05 pm
by t3tine
so, what can i say, good luck for finishing? <-- that's stupid he?
so, niiiiiiiiiice job! you have a french fan

Posted: Sun Apr 30, 2006 7:11 pm
by PvtParts
Off-Topic: wow Penguin just about to say the same thing. I sat there watching it thinking man i wish i had a cool avatar like that.
Okay not really but that is pretty cool.
Posted: Sun Apr 30, 2006 8:56 pm
by Penguin
Okay, i've redone the wookie! he now has a new missile launcher, bow caster, time bombs and plasma grenades.
ive also redone the imperial shuttle. its co-pilot now fires nurfed bombs. ((you can fire side ways as well!)) i just got 133 kills and 0 deaths while being co-pilot and letting an AI driver fly around in XL
Posted: Sun Apr 30, 2006 9:08 pm
by DeathRow
Awesome, so the AI dont crash like the always do?

Posted: Sun Apr 30, 2006 9:11 pm
by Penguin
only here and there, which can get annoying if you want a transport ((only 2 spawn, lol))
Posted: Sun Apr 30, 2006 9:13 pm
by PvtParts
Yeah that says a lot for your planning/flyer splining abilites. I can get my ai to follow a flier spline, but they stop to 0 speed and restart at every node. I think this has something to do with my gunships mid speed being zero - perhaps ill change it so that the min speed is zero (who needs flying backwards, except me and everyone else.. but its worth having the ai follow an intelligent path..)
Posted: Sun Apr 30, 2006 9:19 pm
by JawaMan
so..is it oh most done!? i sounds to awesome!

Posted: Sun Apr 30, 2006 9:22 pm
by DeathRow
Yes, this sounds and looks incredible..
Offtopic: Whoah nice avatar Jawaman, did you make it or find it on the net?
Posted: Sun Apr 30, 2006 9:34 pm
by Tuskenjedi
wait, you can fire side ways? wow! Best gameplay experience! get it right here! hot off the modtools!
offtopic: holy kr@bs! once again, jawa man, wow