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question about classes

Posted: Fri Mar 04, 2005 8:46 pm
by Sentenza
I need just a quick thing , how do i make certain class playable and other not ? and how do i substitute the super battle droid with the regular one of the single player campaign ?

I need that for a "storic campaign" type tournament and i need to have some classes unavailable in some maps , but the maps will be the orginal one , no mod map

RE: question about classes

Posted: Sat Mar 05, 2005 5:02 am
by =XSL=Sentenza[ITA]
well understood , but i dont know how to do that , i mean modify that thing.
Maybe you cand do me big favor and do this little modification for me to download. I have no idea how to modify the LUA and stuff , maybe remind me to a thread where its explained.

I need the Geonosis standard map but without the Jet Trooper available for the Rep side.
And Naboo theed ,again without the Jet Trooper , and with the standard infantry droid replacing the super battle droid.

And btw can i have a limitative number for any type of class ? i mean for example only 2 Jet Trooper for the Rep side , only 2 Droideka for the CIS and stuff like that ?

Posted: Sat Mar 05, 2005 8:06 am
by Sentenza
Yeah set up the count to less or remove it , but when human player choose that classes they have limited number , or this is just for the AI ?

Posted: Tue Mar 08, 2005 11:07 am
by nzy3vc
the counts are only for the AI. Human players can select whatever class they want. and to remove a class completely, simply put the remark notations in front of it. The " -- " for example...

-- all_inf_trooper

Posted: Tue Mar 08, 2005 3:52 pm
by Sentenza
much thanx too you and psycho but my problem is a little more simple , i readed somewhere that shipped world cant be modified so i have to make a copy paste of all the level things in a new one and modify that LUA thing right?

Second : i dont know how to open the LUA file , where is the LUA editor in the Tool? and wheres the LUA i have to modify ? do i have to do any other special thing in th end?

Posted: Tue Mar 08, 2005 10:50 pm
by imp_strikeforce
the lua can be opened with notepad or just about anything, i use notepad.

the mission luas are located in the modid/common/Scripts/modid/ folder- [modid]a.lua for the GCW era and [modid]c.lua for the CW era.

the shipped luas are in the assets/Mission LUA Samples/ folder

Posted: Wed Mar 09, 2005 12:53 pm
by Sentenza
ive learned how to modify the LUA thing but now i need to know how to just make a perfect copy/paste of the original Geo level and then modify my mod map LUA that will be called CG - Geonosis

Posted: Wed Mar 09, 2005 1:00 pm
by imp_strikeforce
you mean change the map name?