Kamino object problems

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
fiddler_on_the_roof
1st Lieutenant
1st Lieutenant
Posts: 460
Joined: Wed Nov 12, 2008 5:28 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Kamino object problems

Post by fiddler_on_the_roof »

So I am using the kamino mushplatform_interior, but when I clean and munge it, or just munge it, when I play, I just fall through the floor. What is up with this and fow do I fix it?

thanks
FragMe!
Gametoast Staff
Gametoast Staff
Posts: 2244
Joined: Sat May 13, 2006 12:34 am
Projects :: Not sure keep changing my mind.
Games I'm Playing :: F1 and SWBF
xbox live or psn: No gamertag set
Location: Origin name GT_FragMe
Contact:

Re: Kamino object problems

Post by FragMe! »

Just looking at the models with 3D unwrap, while the interior does have some collisions the mushplatform1 has most of the floor collisions. So choices are add mushplatform1 to your map if possible, or use invisible columns under the floor or take the interior into xsi to create proper collisions (or just make a floor collision in xsi that will suit you needs.
Post Reply