WIP/Pre-Alpha
Overview
Well as some of you know I recently have been working on a new map called the Old Republic. It is based on the game KOTOR 2 during the assault on Telos after the Mandalorian wars. The map has two modes. Clone wars has a conquest with seven cps with one side being the Republic Soldiers with repsharpshooter's skin as a base and the Republic's sounds and weapons with the rebel marines meshes and the other is the sith mercenaries which are more advanced troops based on my custom skins and the luke and Han storm meshes and health/anims. They also have custom commando like weapons like flamethrowers, and also some KOTOR 2 weapons with new effects such as the concussion grenade, Ion grenade, EMP Grenade, and Plasma grenades all more damaging then the default thermal detonator. Both sides have a swordsmen unit with the vibro sword weapon. The sith mercenarie classes are as follows. And they are not in any order.
Mercenary
Rifle, Pistol, Thermal detonator
Veteran Mercenary
Vibro Sword, Buff Damage
Mercenary Commander
Mortar Launcher, Rifle, EMP grenade, Fusion cutter
Mercenary Sniper
AWARD Sniper rifle, pistol mines
Mercenary Commando
flame thrower, plasma grenade
Stealth Mercenary
Steath, double vibro blade, Concussion grenade
The jedi round has sith units vs. Jedi units.
The classes are different. Each team has the hero from the conquest clonewars round as a class. There is a Sith Assasin, Sith Marauder, Sith Padawan, Sith Aprentice, and Lord Malek. Not to be confused with Darth Malak. More info on this later. Please see the screens for further info.
SCREENSHOTS














Please comment below!
-elfie











