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hmm

Posted: Sat Mar 10, 2007 3:01 pm
by darthgunray
hmm.. this is a real problem, well why don't you change the b-1 droid back to the super?(like depredation said) Also if the Cis has any vehicles, get rid of them. :wink:
That's just my suggestion. Cis infantry is already a deadly force.

Posted: Sat Mar 10, 2007 5:45 pm
by Elmo
Syth, thanks for the tip! It worked great!

I've reduced the amount of mist- so maybe the lag will be gone. (I dont get any- so i have to send it to some one else)

All I have to do now is add vehicles in Conquest and CTF mode and get the 2 "secret" things. And not to mention sound/bug fixes. :)

P.S. @Clonedude- There's a reason why it's called a "secret" thing :P

You'll know what it is soon. :wink:

Posted: Sat Mar 10, 2007 5:48 pm
by Clonedude55
OK well this is so exciting and I know, I know I should have some patience so I will restrain myself from going buzzerk

Posted: Sat Mar 10, 2007 5:53 pm
by trainmaster611
Elmo wrote:I've reduced the amount of mist- so maybe the lag will be gone. (I dont get any- so i have to send it to some one else)
So you need someone with a crummy computer? :D *hint*hint* *nudge*nudge* *wink*wink* *choo*choo*

Posted: Tue Mar 13, 2007 5:34 pm
by Thire
Just thought I would give this map a little *bump*.

I got the newest version last night, and it is very nice. I won't bore you all with an extremely long review :wink: , but let me tell you about one thing I really liked. The mini-map. Great job squiple! :D

Posted: Tue Mar 13, 2007 10:27 pm
by Epena
Yeah, Elmo, I never saw you on Xfire. It lagged like crud for me.

Posted: Thu Mar 15, 2007 10:49 pm
by Elmo
Sorry Epena- i had to log off before you could log on- lol. Anyways... the map's release date is now depending on the 2 (3) "others" Who are making the "secret" things. :P

Posted: Thu Mar 15, 2007 11:00 pm
by Thire
Ooowee, you guys are gonna flip when you hear about the secret things. :D

Posted: Fri Mar 16, 2007 11:12 am
by XxDepredationxX
Are the "secret things" going to be told after the map is release?

Posted: Fri Mar 16, 2007 12:54 pm
by badass7
Are any of these secret things a tri droid? That would be pretty awsome..

Cant wait for this maps release!

Posted: Fri Mar 16, 2007 2:48 pm
by valiant
anything i teach u that u used elmo?

Posted: Sat Mar 17, 2007 12:52 am
by Protector_Pulch
badass7 wrote:Are any of these secret things a tri droid? That would be pretty awsome..

Cant wait for this maps release!
Why do you ask? If he answered, he'd spoil everything.

Posted: Mon Mar 19, 2007 7:48 pm
by Elmo
Valiant, I did get the skins ingame... :p

I've done a bit of touching up. And i added a sun in the map, I think it fits nicely as in the movie there was a glimmer of sunlight leaking through the clouds...

http://img99.imageshack.us/my.php?image ... 719bl1.jpg

I maybe should add clouds around where the sun is, but I can't pinpoint its location in the ZE. what do you guys think?

Posted: Mon Mar 19, 2007 8:45 pm
by Alpha
Whoa. Yeah, tone it down a little, but it's a very nice effect. Either reduce the intensity of the sun or put clouds in front to ubscure it.

Posted: Tue Mar 20, 2007 12:31 pm
by valiant
yeah. that looks fine.

Posted: Tue Mar 20, 2007 12:45 pm
by RC-1290
Elmo wrote: I maybe should add clouds around where the sun is, but I can't pinpoint its location in the ZE. what do you guys think?
why don't you look from where the sun effect comes in game? compare the suns location with one of you objects...

Posted: Tue Mar 20, 2007 7:31 pm
by Syth
The default Yavin sky has a sun with clouds. I think it definently needs something in front of it, because it looks very odd with a really dark murky sky and all of the sudden a big bright yellow sun.

Posted: Wed Mar 21, 2007 8:24 pm
by Elmo
lol, ok, i cut the sun out.

Meanwhile, I've been adding some "spice" to the bridges that would not be used by the UT-AT.

http://img124.imageshack.us/my.php?imag ... 724ca0.jpg

http://img124.imageshack.us/my.php?imag ... 723em4.jpg

http://img133.imageshack.us/my.php?imag ... 720gs7.jpg

One of the shots is just a shot to show most of the layout of the map.

the Little bridge, isn't Used by the AI, since i didn't plan them to go there and the CIS have a quick way of getting to the reps.

Edit: and also, is there any way of fixing the problem when the objects "disappear" and certain angles? This seems to be happening alot with only the Mygeeto objects... :? (yes, i have increased the view distance lines)

Posted: Wed Mar 21, 2007 8:32 pm
by fat_walrus456
I think it might be switching it from FarSight something to NearSight something. I think there's a tut on this but I haven't looked at a sky file since last time I gave you advice.

Posted: Wed Mar 21, 2007 8:50 pm
by Clonedude55
WOW those screenshots are awesome! I have noticed all the bridges but no way to get from on to another is there?