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Re: Ryloth : Canyon

Posted: Wed Aug 19, 2009 7:22 pm
by B.I.G_Cookie
Thanks. :)
Nova Hawk wrote: Will you be releasing a beta or just the whole map??
First I will release a closed beta.
After the beta I will release the final version fo the map.

Re: Ryloth : Canyon

Posted: Thu Aug 20, 2009 12:31 am
by DarthSlim
Ooh can I be a beta tester? Please?

Re: Ryloth : Canyon

Posted: Thu Aug 20, 2009 3:10 am
by Delta-1035
Nice update. :thumbs:

Re: Ryloth : Canyon

Posted: Thu Aug 20, 2009 4:53 am
by Skipper 24
Nice update with those screens.

If you are taking beta requests yet I'll gladly help you out.

Re: Ryloth : Canyon

Posted: Thu Aug 20, 2009 5:28 am
by B.I.G_Cookie
DarthSlim wrote:Ooh can I be a beta tester? Please?
Skipper 24 wrote:Nice update with those screens.

If you are taking beta requests yet I'll gladly help you out.
Sorry, but the map isn't ready for a beta yet.
Delta-1035 wrote:Nice update. :thumbs:
Thanks. :D

Re: Ryloth : Canyon

Posted: Thu Aug 20, 2009 2:46 pm
by Nova Hawk
Well, when the map is ready for a beta I want to be in line to try it.

Re: Ryloth : Canyon

Posted: Thu Aug 20, 2009 4:03 pm
by DarthSlim
Yeah that's what I meant. When it's ready, of course.

Re: Ryloth : Canyon

Posted: Tue Aug 25, 2009 12:08 pm
by B.I.G_Cookie
I'm still working on the map but slowly, because school started yesterday and I have to do some other stuff..

However.. I'm currently editing the terrain and reskinning some props.

I also started to work on the CIS sides. I hope to have some screens soon. :)

2 glamour shots
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Re: Ryloth : Canyon

Posted: Tue Aug 25, 2009 12:24 pm
by mswf
Wow, they look really nice. (you do need to reskin that tatooine stair from the second picture though, it jumps out a lot.) For the rest, it looks, again, really nice! :)

Re: Ryloth : Canyon

Posted: Sat Aug 29, 2009 5:28 pm
by B.I.G_Cookie
Thanks. :)

Some ingame screenies of some cis units.

heavy assault droid
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droid engineer
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sniper droid
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I think of changing some of those skins.


I hope to have all custom units ingame next week. :D


Map progress 95%
side progress 55%

Re: Ryloth : Canyon

Posted: Sat Aug 29, 2009 5:33 pm
by Deviss
mom battledroid elite squad maybe? are great as all your cis skins :wink: , i will try side progress up to 100% :wink:

Re: Ryloth : Canyon

Posted: Sat Aug 29, 2009 6:03 pm
by Nihillo
Nice droids! I'm glad to see someone cares about their appearance. :lol:

Re: Ryloth : Canyon

Posted: Sat Aug 29, 2009 7:24 pm
by B.I.G_Cookie
DEVISS-REX wrote: are great as all your cis skins :wink:
Those droid skin were made by Delta-1035.
Nihillo wrote:Nice droids! I'm glad to see someone cares about their appearance. :lol:
Thanks. :P


Toonce's Mace Windu model.
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Re: Ryloth : Canyon

Posted: Thu Sep 10, 2009 1:39 pm
by B.I.G_Cookie
Ok.. map update :D

I played YaNk's Ryloth : Incursion map and it was awesome. So I changed my map map a little bit.
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I also worked on the CIS sides and I hope to have the custom sides done over the weekend.
I also planned to include random skydomes

Re: Ryloth : Canyon

Posted: Thu Sep 10, 2009 2:35 pm
by Skipper 24
Nice new screens. Will you be able to get up onto the higher levels where some of those houses are?

Re: Ryloth : Canyon

Posted: Thu Sep 10, 2009 4:22 pm
by Nova Hawk
Ooh, random skydomes on a Ryloth map? Ownage! Btw, I think you should change the Mace Windu to the one that was released in the BF0 mod. If MandeRek let's you that is.

Re: Ryloth : Canyon

Posted: Thu Sep 10, 2009 5:27 pm
by Ping
Nice screenshots. My only suggestion would be to reskin that Rhen Var object. Gray looks a little out of place in a desert like Ryloth. :wink:

Re: Ryloth : Canyon

Posted: Thu Sep 10, 2009 6:13 pm
by RogueKnight
Nova Hawk wrote:Ooh, random skydomes on a Ryloth map? Ownage! Btw, I think you should change the Mace Windu to the one that was released in the BF0 mod. If MandeRek let's you that is.
Uh...why?

This Mace Windu model is by far the most accurate that GT has....

Re: Ryloth : Canyon

Posted: Thu Sep 10, 2009 6:18 pm
by DarthSlim
Hmm, a little heavy on the grass if you ask me. I would put more in the canyon areas and less in the town areas so you have some varied terrain. The streets weren't all grassy in the clone wars episodes.

Re: Ryloth : Canyon

Posted: Thu Sep 10, 2009 6:59 pm
by RogueKnight
DarthSlim wrote:Hmm, a little heavy on the grass if you ask me. I would put more in the canyon areas and less in the town areas so you have some varied terrain. The streets weren't all grassy in the clone wars episodes.
I think the grass adds to gameplay and overall feel of the map, so I would keep it in.