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Re: Model showcase thread Part II

Posted: Wed Jun 25, 2008 5:25 pm
by Caleb1117
Working on the V-wing Airspeeder.

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Not easy, I was only able to find 3 reference pictures, though, it only makes sense, it was only in one game, AFAIK.
Still got some detail to add, and I need to thin out the wing tips more, but then it's down to texturing, merging it into one mesh, scaling it, and adding nulls.

Re: Model showcase thread Part II

Posted: Wed Jun 25, 2008 5:34 pm
by MandeRek
God, you're great!!! So glad to see you again moddeling Caleb! :D

Re: Model showcase thread Part II

Posted: Wed Jun 25, 2008 5:40 pm
by Caleb1117
:D Thanks, good to be back at it, I guess it's my hobby, I can't think of much else I enjoy as much.

Re: Model showcase thread Part II

Posted: Wed Jun 25, 2008 5:49 pm
by Teancum
K, now that's just awesome. You rock Caleb!
:eek:

Re: Model showcase thread Part II

Posted: Wed Jun 25, 2008 6:01 pm
by Fingerfood
Caleb1117 wrote:Working on the V-wing Airspeeder.
Hidden/Spoiler:
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Not easy, I was only able to find 3 reference pictures, though, it only makes sense, it was only in one game, AFAIK.
Still got some detail to add, and I need to thin out the wing tips more, but then it's down to texturing, merging it into one mesh, scaling it, and adding nulls.
:| It was only in Rogue Squadron?
Nice work. It looks almost real.

Re: Model showcase thread Part II

Posted: Wed Jun 25, 2008 7:01 pm
by Maveritchell
A (more or less) finished T-16 Skyhopper:
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Re: Model showcase thread Part II

Posted: Wed Jun 25, 2008 7:09 pm
by trainmaster611
Looks great! :P Isn't the base texture from the munificent or some other stock space ship? :lol:

Re: Model showcase thread Part II

Posted: Wed Jun 25, 2008 7:18 pm
by Maveritchell
trainmaster611 wrote:some other stock space ship? :lol:
Yep. :P I cheat and use a lot of SWBF textures as bases.

Re: Model showcase thread Part II

Posted: Wed Jun 25, 2008 7:44 pm
by RepSharpshooter
Looks sweet maveritchell :thumbs:

Will it make it's way into dmi by chance? :) You could also use it as a dome model on mos eisly.

Re: Model showcase thread Part II

Posted: Wed Jun 25, 2008 10:11 pm
by Caleb1117
Whew, been spending some time on this one, UV's where a pain in some places.

I still need to make a custom texture for the cockpit piece, but that shouldn't take long.

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Is it to "busy"? I was kinda worried about that.

Big thanks to Billy Joel the "Piano Man" for keeping me company while I modeled. :music:

@Mav: Wicked Skyhopper, that would be fun in DMI. Oh and it's not cheating, or if it is, your not alone. :P The V-wing texture I'm using is a edited version of the K-wing texture, it was perfect really.

Re: Model showcase thread Part II

Posted: Wed Jun 25, 2008 10:41 pm
by Fluffy_the_ic
Nice models, Mav and Caleb! I got a new house in DMI, it's a small building, but it may take up too much space.
Full view:
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"Backyard":
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Yes, I did darken a texture I found on google, yes I did steal Rep's idea of an obstacle course, Yes, there is a terrain cutter, yes I'm probably going to be over the poly limit, no it's not finished yet.

Re: Model showcase thread Part II

Posted: Thu Jun 26, 2008 7:41 am
by Caleb1117
Looks interesting. :)

Oh and I highly doubt your going over the poly limit, how many tri's (triangles) does the building have?
Incase you don't know how to find out, in XSI, hit Ctrl + Enter, Tri's are under the components section.

Re: Model showcase thread Part II

Posted: Thu Jun 26, 2008 8:02 am
by AlexSecura
Maveritchell wrote:A (more or less) finished T-16 Skyhopper:
Image
That model looks great.Love it
Are you able to model a T4 Shuttle? :-)
http://starwars.wikia.com/wiki/Lambda-c ... 4a_shuttle

@ Caleb:The same to you,nice Models.really cool.

Re: Model showcase thread Part II

Posted: Thu Jun 26, 2008 8:14 am
by Teancum
@ Caleb -- Dude, the V-Wing looks top notch :thumbs: One question though? Is it possible/are you planning on being able to see the pilot?

Re: Model showcase thread Part II

Posted: Thu Jun 26, 2008 8:42 am
by Caleb1117
Teancum wrote:@ Caleb -- Dude, the V-Wing looks top notch :thumbs: One question though? Is it possible/are you planning on being able to see the pilot?
I'm texturing the canopy now, I could have it that way, if you want.

Re: Model showcase thread Part II

Posted: Thu Jun 26, 2008 9:07 am
by Teancum
That would be awesome :bowdown:

Re: Model showcase thread Part II

Posted: Thu Jun 26, 2008 9:47 am
by Caleb1117
The texturing, She is finished!

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Not a stone's throw away from completion now, I'll add some transparency, to the cockpit texture, and model a simplistic interior thing, that will be seen through the glass.

Re: Model showcase thread Part II

Posted: Thu Jun 26, 2008 10:08 am
by Fluffy_the_ic
:eek: :bowdown: That's AMAZING.
Also, caleb, it's 7828 triangles.

Re: Model showcase thread Part II

Posted: Thu Jun 26, 2008 10:28 am
by Caleb1117
Fluffy_the_ic wrote::eek: :bowdown: That's AMAZING.
Also, caleb, it's 7828 triangles.
Oh... that is alot, my Vwing is only 1200.

You should do a filter polygon's operation.

Re: Model showcase thread Part II

Posted: Thu Jun 26, 2008 10:44 am
by Fluffy_the_ic
And how do I do that..?