removing a specific animation from a unit
Posted: Sun May 31, 2020 3:14 pm
So i've been watching some clone wars recently and i've noticed how when the SBD's shoot, Their arms are fully extended as they are doing so.
Unlike the BF2 one which has a "recoil" arm animation after each shot.
Was wondering if there was a (hopefully) simple way of just removing the recoil arm movement. Making it so that he just keeps his arm extended as he does when aiming/firing a shot.
Thank you
Unlike the BF2 one which has a "recoil" arm animation after each shot.
Was wondering if there was a (hopefully) simple way of just removing the recoil arm movement. Making it so that he just keeps his arm extended as he does when aiming/firing a shot.
Thank you