The Battle for Saleucami - v1.2 NOT GIVING UP

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

Moderator: Moderators

Post Reply
Captain_Mazda

Post by Captain_Mazda »

Believe it or not, the white plants were 2D.
Lord-Bandu

Post by Lord-Bandu »

How do you mean?
Captain_Mazda

Post by Captain_Mazda »

Hahah!! Forget about it man, I never thought of raising it once I placed it, LOL!

You'll see these in the 1.2, lol.

But could you perhaps explain what files I need to delete in order to let ZE build its own collision effects for the palm trees?
Lord-Bandu

Post by Lord-Bandu »

Inside the ODF's of the palmtrees delete the 2 lines that call for collision.


should be something like this :

SoldierCollision = "CollisionMesh"
SoldierCollision = "Collision"
Captain_Mazda

Post by Captain_Mazda »

Ah, you mean open it with WordPad? Good stuff.
Unknown

Post by Unknown »

off topic: hey bandu when are you going to release those palm trees because i need some for my map.
Lord-Bandu

Post by Lord-Bandu »

I'l zip em up when i get chance
Captain_Mazda

Post by Captain_Mazda »

I hope no one minds the fact that I'll be making a 1.2 and a 1.2 Final version. The 1.2 will have everything, and I mean EVERYTHING perfected and done whereas the 1.2 Final will add all the missing vehicle sounds. How's that sound? *no pun intended*
Unknown

Post by Unknown »

sounds good to me, and thanks bandu
Lord-Bandu

Post by Lord-Bandu »

just make a 1.2 and then a final . Saves the confusion that no doubt will occur
IG_88

Post by IG_88 »

I downloaded the file and extracted it,but when i try to use it,
it tells me that it cant open the mission.lvl.
i have the update from lucasarts.
can you help me?
Leviathan
Missing Jedi Admin
Posts: 3277
Joined: Fri Nov 12, 2004 2:54 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Leviathan »

Off-topic : IG_88, could you tell what the language of your Star Wars Battlefront II version is, please ?
IG_88

Post by IG_88 »

English.
All the files are in the same order as all the other mod's i've downloaded,
so i cant see why it wont play.
It also displays 2 saleucami in the instant action.
TheTao

Post by TheTao »

Image

This map is fantastic; this is a truly epic project. There are a few bugs, but not enough to keep me from enjoying it(one hilarious incident had me flying under the map) and this is definately staying in my AddOn folder. ;)


Major Kudos.
Captain_Mazda

Post by Captain_Mazda »

I'm glad you enjoyed it. Might I add, that is a fabulous screenshot, especially with the panoramic view. Looks like a halo around the droid, lol.
Captain_Mazda

Post by Captain_Mazda »

A few people requested a YouSendIt link for the map, so here is a temporary download:

http://s44.yousendit.com/d.aspx?id=2SP1 ... JHF1UUATDH

The ReadMe was updated today and this zip contains screenshots of v1.2.
El_Scotto

Post by El_Scotto »

This map crashes randomly for me. How do I fix this?
JadenKorr86

Post by JadenKorr86 »

You put for this map in the version 1.3 this jedi?
Allie Stass
Captain_Mazda

Post by Captain_Mazda »

Stass Allie. No I don't think so. Aayla Secura fought in the Battle for Saleucami as well, it's realistic the way it is.
2LT10160

Post by 2LT10160 »

Any news on when the next version is gonna be released, I just love this map.
Post Reply