Is it possible to scale down or up a texture while keeping the uv layout correct? without redoing the uv in xsi?
if so, how?
like from
2024x2024 to 1012x1012
How do I scale the TGA files without redoing UVs [Solved]
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THEWULFMAN
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FragMe!
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Re: how do i increase/snrink the tga files without redoing u
You should be able to scale the tga no problem. The UVs will follow it is all relative.
But looking at your example numbers, and I know that is just what they are, but what ever you scale it to has to be a power of 2 (512 x 512 or 1024 x 1024 or 2048 x 2048 etc) as well you have to scale it evenly. Meaning if it started as 1024 x 1024 and you want to scale it down it should be, for example, 512 x 512 you cannot do 512 x 256.
But looking at your example numbers, and I know that is just what they are, but what ever you scale it to has to be a power of 2 (512 x 512 or 1024 x 1024 or 2048 x 2048 etc) as well you have to scale it evenly. Meaning if it started as 1024 x 1024 and you want to scale it down it should be, for example, 512 x 512 you cannot do 512 x 256.
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THEWULFMAN
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Re: how do i increase/snrink the tga files without redoing u
Oh awesome, its that simple,
yea i put out bad examples., i know it must be the power of 2, 4 8 12 24 48, so on, thx, consider this solved, if i have any more probs about this i will post here.
Thanks fragme!!
yea i put out bad examples., i know it must be the power of 2, 4 8 12 24 48, so on, thx, consider this solved, if i have any more probs about this i will post here.
Thanks fragme!!
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Re: how do i increase/snrink the tga files without redoing u
These are multiples of 2THEWULFMAN wrote:i know it must be the power of 2, 4 8 12 24 48, so on
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THEWULFMAN
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Re: how do i increase/snrink the tga files without redoing u
oh gosh i sound stupid today, i knew that, maybe its all the caffiene, but i sam a moron, i knew thatmartin105038 wrote:These are multiples of 2THEWULFMAN wrote:i know it must be the power of 2, 4 8 12 24 48, so on, power of 2 are 1 2 4 8 16 32 64 128 256 1024, etc
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