The funny thing is, the problem only seems to happen when lighting-detail is set to 'high'. Any other setting and it looks fine...
Lighting set to high:

Lighting set to medium:

I've done my best to make sure that all related 'option' files were also transfered when I copied the textures/models. I've checked the game's Yavin map and the only regions that go near the areas in question are sound spaces/streams. I didn't recall seeing any sectors or portals invloved either (but I didn't check for them specifically).
Needless to say, I'm a little confused. I'm sure it's just something I'm missing (like an FX setting, lighting option, or something), but I'm not sure which/what it might be.
Thanks.
(various keywords used in forum search before posting: yavin temple texture skin bridge)
