Page 1 of 5
Lacedaemonios ortum's 3D model and art Thread
Posted: Wed Jan 15, 2014 11:48 pm
by JimmyAngler
This is the modeling thread for the mod HaloFront.
Very small start because many objects are not textured yet.
Energy Sword by willinator should be posted by him below.
My first model made a while back (I might not use it) of the magnum. (untextured)
1366 tri's.
Expect master chief update next week.
(I was just itching to leak info on this mod, I had to post something to control myself)
Re: HaloFront's 3D model and art Thread
Posted: Wed Jan 15, 2014 11:51 pm
by willinator
Like he said, I made a more up-to-date energy sword...
Re: HaloFront's 3D model and art Thread
Posted: Wed Jan 15, 2014 11:58 pm
by AQT
Weapons look awesome so far! Looking forward to seeing what else you guys have in store.

Re: Lacedaemonios ortum's 3D model and art Thread
Posted: Sat Jan 18, 2014 12:50 pm
by JimmyAngler
Found out what to use the magnum for. works great for props
wire:
render:
in-game:
Re: HaloFront's 3D model and art Thread
Posted: Sat Jan 18, 2014 12:58 pm
by willinator
Lookin' great! What is that overall model going to be, if I may ask?
Re: HaloFront's 3D model and art Thread
Posted: Sat Jan 18, 2014 1:15 pm
by JimmyAngler
'tis a sort of a desk thing with breakable glass panels. Idk if we need it but it looks good in an indoor map balcony and provides nice cover.
Re: HaloFront's 3D model and art Thread
Posted: Sat Jan 18, 2014 3:24 pm
by willinator
Little tiny health pack...
Re: HaloFront's 3D model and art Thread
Posted: Sat Jan 18, 2014 7:24 pm
by zwyx1234
Models look fantastic! If you want, I could model weapons or props for you guys. I would be willing to do textures too. I've always loved Halo. Send me a private message if you want to discuss this further.

Re: HaloFront's 3D model and art Thread
Posted: Sun Jan 19, 2014 10:55 am
by noMatt
I am working for this mod too.
Jimmy sended me the model and i remodeld most of it uved it and textured it
Heres the result hope you like it.
Re: HaloFront's 3D model and art Thread
Posted: Sun Jan 19, 2014 12:25 pm
by willinator
I've started modelling for the Pillar of Autumn map, take a look at some objects below...
Re: HaloFront's 3D model and art Thread
Posted: Sun Jan 19, 2014 6:10 pm
by JimmyAngler

Looks good, lets not share everything though guys...

Re: HaloFront's 3D model and art Thread
Posted: Mon Jan 20, 2014 12:58 am
by Cerfon Rournes
Good work so far guys! Keep it up

Re: HaloFront's 3D model and art Thread
Posted: Thu Jan 23, 2014 9:34 pm
by JimmyAngler
Re: HaloFront's 3D model and art Thread
Posted: Thu Jan 23, 2014 10:12 pm
by willinator
All I can say is wow Jimmy

! That is looking really good! I can't wait to see how you progress with this
Masterful object...
Re: HaloFront's 3D model and art Thread
Posted: Fri Jan 24, 2014 3:43 pm
by JimmyAngler
He has been asleep for 4 years, seven months and ten days. It is time to wake him....
(Please note that he has not been textured yet.)
Re: HaloFront's 3D model and art Thread
Posted: Fri Jan 24, 2014 4:14 pm
by willinator
That looks awesome! How many polies is he?
Re: HaloFront's 3D model and art Thread
Posted: Fri Jan 24, 2014 4:27 pm
by JimmyAngler
6285. I know, a bit much, but marth said his heroes were around 8000 so I thought I could lax a little bit.
Re: HaloFront's 3D model and art Thread
Posted: Fri Jan 24, 2014 4:29 pm
by TWINKEYRUNAWAY
Awesome model work guys! How long have you been working on this project?
Re: HaloFront's 3D model and art Thread
Posted: Fri Jan 24, 2014 4:37 pm
by JimmyAngler
It feels like four years ten months seven days. But I'm sure it's only been a few months.
Re: HaloFront's 3D model and art Thread
Posted: Fri Jan 24, 2014 4:40 pm
by willinator
I don't know how long Jimmy and nomatt have been working, but I just got onboard about a month ago.