Page 3 of 5

Posted: Sat Jun 02, 2007 7:01 pm
by Delta_57_Dash
if you installed SWBF 2 to the default place, just backup your entire SIDE folder (to be extra-safe), then run the .exe

No way to mess up your game unless you forget to backup the SIDE

and P.S.- don't run maps with custom sides while this is installed... your game will go screwy

Posted: Sat Jun 02, 2007 7:14 pm
by CamandoMichael
Okay, let's...pretend...that I don't know how to backup...how would I do that?

Posted: Sat Jun 02, 2007 8:25 pm
by Fusion
Find the game's SIDE.lvl, copy it to Desktop/wherever you want to store it.

Not very hard, eh? :P

Posted: Sat Jun 02, 2007 8:43 pm
by CamandoMichael
Thanks!! So if I get bored with this mode, I just have to delete the SIDE that I put it in and move the new SIDE into its origonal place?

Posted: Sun Jun 03, 2007 12:19 am
by Delta_57_Dash
no... moving the backup SIDE will overwrite the mod's sides... no deleting necessary.

but I doubt you'll get bored.

Posted: Sun Jun 03, 2007 1:15 pm
by ARC_Commander
I suggest that you use the recently-converted DC-15A and DC-15S models by Rekubot and Wazmol69. They're nice.

Posted: Sun Jun 03, 2007 3:57 pm
by Delta_57_Dash
hmmmm.... and they would be WHERE?!?

Posted: Sun Jun 03, 2007 5:41 pm
by Achronos-117
I cant find Rekubot's dc-15A I reccomend you just pm him yourself.
Or you can try looking for yourself in the JKA conversion topic in the modding forum

Posted: Sun Jun 03, 2007 6:29 pm
by Delta_57_Dash
ah ha! found it

oooo EE-3 0.o

Posted: Sun Jun 03, 2007 6:42 pm
by ARC_Commander
Here's the DC-15A: http://files.filefront.com//;7656076;/

And here's Wazmol69's weapons: http://files.filefront.com/Weaponsrar/;7635740;/ (DC-15 carbine, Boba Fett's rifle, Tusken stick, the unfixed DC-15A)

Posted: Sun Jun 03, 2007 9:55 pm
by Delta_57_Dash
thanks...

That does look like a neat DC-15A...

Posted: Mon Jun 04, 2007 10:06 pm
by Delta_57_Dash
upd8: used a bunch of stuff from syth's BH pack and the JK3 conversion thread...

you're gonna love hero assault (if I can get it to run... it gives me a crapload of errors which I can do nothing to fix)

Posted: Wed Jun 06, 2007 8:38 pm
by Achronos-117
Are you going to use any of the new character models like jango and boba?

Posted: Wed Jun 06, 2007 8:41 pm
by Darth_Z13
Hehe, I've got a couple converted Boba and Jango that you might be interested in if I can get them exported. ;)

Posted: Wed Jun 06, 2007 9:11 pm
by Delta_57_Dash
I've got syth's new jango skin atm.

EDIT: and darth, I'm pretty sure about 6 feet down (so your head is under as well) is the answer to your avatar's question.

Posted: Sat Jun 09, 2007 3:21 pm
by Delta_57_Dash

Posted: Sat Jun 09, 2007 3:26 pm
by Ateas
Is this an update on the version from page one, or the same thing just released on swbffiles?

Posted: Sat Jun 09, 2007 4:17 pm
by Delta_57_Dash
same thing.

Posted: Sat Jun 09, 2007 5:33 pm
by Achronos-117
I have two question for the next release:

Is it going to be compatible with the conversion pack?

Did you modify any space maps?

Posted: Sat Jun 09, 2007 11:13 pm
by Delta_57_Dash
1: probably not, considering I modified a bunch of stuff that he (probably) modified which = confliction

2: yes, skins and all pistols have ammo now. (considering getting some new ships tho.)