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Exporting to Msh

Posted: Fri Apr 10, 2009 3:51 am
by gameslayer
I have got XSI Advanced 7.0 and I have created a launcher that I would like to use in-game. However, I have followed Rep's tutorial to export with Mshex, yet when it is done, the resulting msh file is 0 bytes. Also, the model will not show up in SWBF Msh Viewer. What have I done wrong???

Re: Exporting to Msh

Posted: Fri Apr 10, 2009 4:08 am
by DarthD.U.C.K.
its nearly impossible to answer this question,
can you explain what youn did exactly?

Re: Exporting to Msh

Posted: Fri Apr 10, 2009 4:13 am
by gameslayer
I don't get you. I think I might have not put it under a null. How do you do this?

Re: Exporting to Msh

Posted: Fri Apr 10, 2009 4:20 am
by DarthD.U.C.K.
i meant if you simply say "i followed this tutorial- it doesnt work" it helps nobody there are so many things you could have done wrong

to put a model under a null, make a new null (>primitive>null)
open the scene explorer (8)
make shure you are in the sceneroot not layer view
drag your model(s) on the null

Re: Exporting to Msh

Posted: Fri Apr 10, 2009 4:21 am
by gameslayer
Thank you. This topic can be locked.