The sides from my recent GCW side mod. Please note that this does not include any msh folders, reason being that there were no custom skins and only 1 or 2 custom weapon models in there, and including the msh folders makes this download 50x bigger. So just find the msh folders from the mod tools assets all and imp folders and add them to these.
Credit goes to:
-Syth for poison dart and TIE bomber
-Teancum for the orbital strike files
-Maveritchell for nuke fx
-Pandemic/LucasArts for SWBF2/ModTools
Contains new effects, skins, powers etc. Use how you wish, but you MUST credit me for them.
For screenshots of a couple of the powers, go look at the 'glamour sides' thread in the SWBF2 Modding Forum.
Readme:
INSTRUCTIONS FOR USE:
The sith/jedi are for displaying the various force powers. If you want to use them as sides for hunt modes/custom maps whatever you should wait till I upload the second version of this, which will have units suited for that. At the moment, they play really badly if used against each other. That being said, you can just use them on a test map to try all the powers out. That said, they make quite good heroes, but if you use them as such you might wanna increase their health.
Several powers don't work. This will be fixed for V2. The main one of these is Force Meteor.
Powers can be given out however you choose. "dth" - dark side. "her" - light side/neutral.
Credit goes to:
-Maveritchell for a few of his force powers
-Teancum for the orbital strike files
-Pandemic/LucasArts for SWBF2/ModTools
V2 will be uploaded over this in the nextr few weaks, with fully operational force powers, and hero/hunt odf's (sith/jedi heroes for fighting regular troops, sith/jedi units for fighting each other). Will probably include a few new powers too.
These are weak battledroids, to be used in large numbers against clones, to get a more 'realistic' feel to CW battles. Also contained is Uber Grievous, who has Machine Rage, Kamikaze Probe Droid and Strike Probe Droid as secondarys, plus a cape and lots of health. Also included is a modified STAP.
Credit goes to:
-AceMastermind for caped Grievous
-Teancum for the orbital strike files
-Pandemic/LucasArts for SWBF2/ModTools
INSTRUCTIONS FOR USE:
The b1, engineer, rocketeer are all weak, and should be used in swarms. The others are the advanced units. Try them out. The officer may not work. He can't use the gasthrower, so give this to someone else if you want them to use it. Its a fun weapon.
Credit goes to:
-Syth for electrostaff
-Teancum for the orbital strike files
-Pandemic/LucasArts for SWBF2/ModTools
INSTRUCTIONS FOR USE:
Not all these effects work. You'll have to munge them, then see which ( 2-3) have errors, then delete those. Don't worry, they won't crash your game, they'll just not appear if they don't work. A few examples of these effects: dark blast, light blast, gas grenade (see GCW side mod thread), red exhaust, gold exhaust, yellow bomb trail, green mortartrail, red and gold rockettrail.
Credit goes to:
-Mav for abomb if its in there.
-Pandemic/LucasArts for SWBF2/ModTools
No. 5 - Mini Packs (<2 MB)
5.1 - Force Hail
Hidden/Spoiler:
http://files.filefront.com/hailzip/;113 ... einfo.html
Instructions:
A simple power, with the needed effect file. Add to your custom sides to give jedi a rain of force-style explosives as a power.
Credit goes to:
-Pandemic/LucasArts for SWBF2/ModTools
5.2 - Disc Guns
Hidden/Spoiler:
http://files.filefront.com/discgunszip/ ... einfo.html
Instructions:
A set of guns that can be charged to fire different coloured bouncing discs with trails. Add to your custom sides to give a troop this weapon. Contains msh files needed.
Credit goes to:
-Pandemic/LucasArts for SWBF2/ModTools
>>>>>>>>>>Screens!!!<<<<<<<<<<
FX:
Hidden/Spoiler:
Force Hail:
Hidden/Spoiler:
SET:
Hidden/Spoiler:
Re: Sky's Force Powers/Jedi/Sith Thread
Posted: Tue Jul 08, 2008 8:10 am
by woner11
Thanks a bunch!
Re: Sky's Force Powers/Jedi/Sith Thread
Posted: Sun Jul 13, 2008 4:24 pm
by cloneknight
looks good
Re: Sky's Custom Sides Release Thread
Posted: Sat Jul 19, 2008 6:30 pm
by Sky_216
cis 'swarm' droids added.
Re: Sky's Custom Sides Release Thread
Posted: Mon Jul 21, 2008 3:31 pm
by Aman/Pinguin
Nice, but just a note...the modtool credits belong to pandemic.. (afaik)
Re: Sky's Custom Sides Release Thread
Posted: Fri Jul 25, 2008 3:36 am
by Sky_216
My old cis droid side added, and credits updated.
Re: Sky's Sides Thread................Current: CI3, SET, CIS, FX
I especially like the Force Lightning.. The effect is cool, I'll definetaly use it in BF0, since Pandemic's sucked! Do you mind making own odf's with it though?
Discgun minipack added. Triple weapon minipack (crossbow + bouncer + globe gun) is next, followed by either a 'bullet weapon' pack or my Republic 'RBT' side from ages ago.
If it works correctly I'll also upload my new hovermine launchers.
Re: Sky's Sides Thread - GCW Side Mod Source Files released!
Posted: Fri Aug 08, 2008 6:38 am
by wazmol
Your GCW mod source files may be implemented into BF0. Great job.
Re: Sky's Sides Thread - GCW Side Mod Source Files released!
Posted: Sat Aug 16, 2008 10:41 am
by Super_Clone
can you please give step by stepinstructions on how to add the effects?
Re: Sky's Sides Thread - GCW Side Mod Source Files released!
Posted: Mon Sep 22, 2008 4:42 pm
by Sky_216
Well, looking at psychofreds ODf support document I'm going back and editing some weapons. Also the RBT (republic) and CI3 (CIS) sides I am currently remaking, so sing out if you want it once completed (I'll replace the one in this thread with a new one)
Re: Sky's Sides Thread - GCW Side Mod Source Files released!
Posted: Mon Sep 22, 2008 4:48 pm
by woner11
Most definitly!
Re: Sky's Sides Thread - GCW Side Mod Source Files released!
Posted: Mon Sep 22, 2008 4:49 pm
by obiboba3po
woner11 wrote:Most definitly!
same
Re: Sky's Sides Thread - GCW Side Mod Source Files released!
Posted: Sat Sep 27, 2008 11:34 pm
by Sky_216
Updated with Portable Shield Generator, Cluster Bomb, Gas Canister....see post 1