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.obj to .msh WITHOUT XSI
Posted: Wed Jul 14, 2010 4:35 pm
by (Anonymous)
Anyone know how? Sorry if this is a dumb question. I'm new to modeling.
Re: .obj to .msh WITHOUT XSI
Posted: Wed Jul 14, 2010 5:31 pm
by mswf
You may be new to modelling, but you should know there is a FAQ:
http://www.gametoast.com/forums/viewtop ... 36&t=14465
Blender is an option and Milkshape is an alternative option, as far as I know.
You could use sketchup, but you'd still need to run it through Blender or XSI, most of the time losing UV information and getting a messy model in the process, so it's not a real alternative.
Re: .obj to .msh WITHOUT XSI
Posted: Thu Jul 15, 2010 7:48 am
by SW_elite
Okay, there is another way I know of and thats opening your model first using 3DS, then exporting to vrml97 and using MSHViewer to port it to msh. I think that should work but it depends on what type of obj models your talking about.
Re: .obj to .msh WITHOUT XSI
Posted: Thu Jul 15, 2010 9:20 am
by Obi-Wan Kenobi
Okay, I'm going to try it.
