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Posted: Thu Dec 01, 2005 10:44 pm
by Raptor522
Wait, The Super Star Destroyer? Dude, that'd have to be HUGE! About 10 times the Victory at the very least! No, Just that and a few rebel Cap. Ships would be a map in itself...at large one, mind you.
Posted: Thu Dec 01, 2005 11:07 pm
by Bac-Talan
No super star destroyers raingod? I think they would be to huge. Yes, elevators would lag. animations and triggers like that would just make for
awful lag and I don't even want to think about multiplayer.
It could work though, I still see several ways.
Posted: Thu Dec 01, 2005 11:40 pm
by Raingod
No there wont be any SSD, the biggest ships will be the Home One and Trade Federation Battleship. And how would Elevators lag the game? go play other games which have elevators and you have no lag problem. Sure if you have a crappy computer, something which can barely run the game you will have lag, but you would have lag elevators or not. But i'm not making this mod for people who can barely run the game, its gona be for people with fast machines, and for multiplayer, cable or dsl.
Trans yes you can have access to the Victory, i will also make availible all other ships i make, as long as credit is given for them.
Posted: Fri Dec 02, 2005 10:59 am
by Leviathan
In fact,
SWBF II is a particular game, since adding elevators or doors in a map requires a certain amount of memory, even if they're not used...

Posted: Fri Dec 02, 2005 11:37 am
by Kyross
That model is GORGEOUS.
And if you could tell me how to do interiors or point me toi a tutorial I would be forever grateful. It'something I want to do for my models but can't figure out and can't find a tut(though I probably just didn't look hard enough).
Looking forward to it's release. I love big ships.
Posted: Wed Dec 07, 2005 12:55 pm
by Raingod
Thanks Kyross, anyway for interiors, you can do booleans to create holes and also you can so poly cuts and then preform extrudes. As for tutorials i don't know of any.
Well if elevator's arn't possible then they wont be in the mod, but i will still try to make some to see if they work.
Here are Final WIPs of the Victory, modelling is completed (expect for the interiror), only which will be left is to do some tweaking here and there and texture it.
I'll be starting work on my second ship soon.
Posted: Wed Dec 07, 2005 1:39 pm
by JAFFA
Awesome! I cannot wait! They are very good models

Posted: Wed Dec 07, 2005 2:12 pm
by DFYX
I think, what you say about elevators is complete nonsense. Elevators need less memory than a single unit or a cp. If you don't believe me, play as a jedi and jump on a tank (AT-TEs and AATs work quite well) and you'll see that you'll stay on them when they move. That's exactly how a (horizontal) elevator works.
Posted: Wed Dec 21, 2005 4:44 pm
by Trans
Raingod are you going to make it so this ship would be balanced with a regular ship in the game (for the NJO Project)
Posted: Thu Dec 22, 2005 10:27 am
by hendaz
I have 1 things to say:
(Drooooooooooooooooool)
Posted: Thu Dec 22, 2005 12:27 pm
by Raingod
By regular to do you mean like the current Base Ships?, No cause i want to change all ships to be more true to what they should be. The VSD will be about half the size of the ISD, also have half the power in weapons, the big difference is that the VSD will have Torpedo launcher turrets. Its hangar will also be smaller probebly only be able to hold 3 fighters.