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Adding Jedi Heros

Posted: Mon Aug 01, 2005 10:06 am
by CarbineImpulse
Jeez I always hate starting a new thread.

What I want to do is add a Jedi hero to my map (in this case vader). I don't want him to be as a playable character, just have him run around and do his own thing (if at all possible within a limited area). I'd also like to make him pretty easy to kill (about the same as a usual trooper) but able to respawn from a single CP not just any of that sides CP's. All of this is probably easy enough if you know how, I obviously don't else there wouldn't be this thread. I sort of think that maybe this is done by effectively having Vader as a side on his own, but then wouldn't he be able to spawn from any CP of the relevant side? also what do I need to change in order to make his ability to be killed? I know it's almost impossible to kill them normally (I think someone said you have to land a ship on them) so would I need to actually add a health parameter or something to his ODF. Also I guess if he's added as a side how do I limit him to just one on the map at once. So many questions... :(

RE: Adding Jedi Heros

Posted: Mon Aug 01, 2005 10:37 am
by Saturn_V
jedi odf have:

MaxHealth = 1000000.0
AddHealth = 1000000.0

making them very strong and giving them the auto-heal ability. The average unit MaxHealth would be about 300. So delete the AddHealth line and change MaxHealth to 300 or whatever (eg. Wookies and Droidekas are 450)

RE: Adding Jedi Heros

Posted: Mon Aug 01, 2005 10:58 am
by Qdin
and if I remember correct, then is DarthVader set as Standard Hero for Imps - so jsut change the .odf :P

Posted: Mon Aug 01, 2005 11:04 am
by -_-
maybe u can set vader as another team?