Model using unauthorized primitive
Posted: Sat May 17, 2014 9:16 pm
So I made a simple ramp model with collision mesh. In-game its has somehow added its own collision primitive cylinder.

(collision mesh not shown.)
the mesh is used for soldier and ordnance collision, but the primitive gets used for colliding with the terrain, objects and vehicles.
Its supposed to use the mesh only. I even added my own primitive and it still uses this one. Whats going on?
(collision mesh not shown.)
the mesh is used for soldier and ordnance collision, but the primitive gets used for colliding with the terrain, objects and vehicles.
Its supposed to use the mesh only. I even added my own primitive and it still uses this one. Whats going on?