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HUD icons

Posted: Wed Mar 30, 2016 7:14 pm
by Kingpin
Does anyone have a tutorial on how to create HUD icons? Not referring to the tutorial on moving them around.

Re: HUD icons

Posted: Wed Mar 30, 2016 8:40 pm
by AnthonyBF2
You'll need to create a secondary ingame.lvl for your mod and include any HUD models/textures. Then in your ODF files there's a command you can change to reference that new HUD item.

Re: HUD icons

Posted: Thu Mar 31, 2016 3:09 am
by Anakin
Found in the stock autoturret dispenser.

Code: Select all

HUDTag              = "com_weap_inf_dropturret"
By default the high res first person model will be your HUD icon