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Model with 2 override textures using wrong textures [Solved]

Posted: Mon May 25, 2015 1:44 am
by jojo3450
A model has two override textures this is the .odf
Hidden/Spoiler:
[code][GameObjectClass]
ClassParent = "imp_inf_default_engineer"


[Properties]

GeometryName = "imp_inf_sto_medic"
GeometryLowRes = "imp_inf_sto_medic"

OverrideTexture = "imp_inf_sto_worker"

OverrideTexture = "imp_inf_sto_worker_helmet"

FirstPerson = "IMP\imppilot;imp_1st_pilot"[/code]
but in game the textures are wrong

Re: model with 2 override textures

Posted: Mon May 25, 2015 11:19 am
by AceMastermind
The model has to be set up to use OverrideTexture or it just won't work.
You can only define OverrideTexture one time in the ODF, the second one has to be OverrideTexture2
I don't know if you can have more than 2, I never tried.