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Re: How to add water so the map DOESN'T crash (FAQ)
Posted: Thu Apr 24, 2008 4:44 pm
by redgroupclan
Hey Im following the tutorial for adding water, and it says something bout putting another worlds fx into my fx or w/e, and believe it or not, my world doesnt have an fx file! and yes i looked in the world 1 folder.
Re: How to add water so the map DOESN'T crash (FAQ)
Posted: Thu Apr 24, 2008 7:05 pm
by Xavious
Copy the entire .fx file from the other world, and rename it to match your map's three-letter Map ID.
Re: How to add water so the map DOESN'T crash (FAQ)
Posted: Thu Apr 24, 2008 8:06 pm
by redgroupclan
Oh thx

Re: How to add water so the map DOESN'T crash (FAQ)
Posted: Tue Aug 24, 2010 7:44 am
by Davyjones274
This worked for me, but every time I launch my map and I go into the water, the game crashes after one or two seconds! Any suggestions what to do? (I used Kashyyyk water like the tutorial guy did)
Re: How to add water so the map DOESN'T crash (FAQ)
Posted: Sat Jun 11, 2011 11:52 pm
by 1FGR1NightGhost
OMG!!!!!! I got it!
somewhere in the .fx file is a parameter called "EnableOcean",or ocean enable somthing like that, anyway, replace the (0) with a (1)
This stops the map from crashing--------------
Now my problem is, my water has a texture in the distance, but no upclose texture. how do i fix this?